Source 2 Viewer
CDOTA_Modifier_Kobold_Disarm
CDOTA_Modifier_Kunkka_Admirals_Rum
CDOTA_Modifier_Kunkka_GhostShip_DamageAbsorb
CDOTA_Modifier_Kunkka_GhostShip_DamageDelay
CDOTA_Modifier_Kunkka_GhostShip_Knockback
CDOTA_Modifier_Kunkka_GhostShip_Loaded
CDOTA_Modifier_Kunkka_Ghost_Ship_Fire_Cannons
CDOTA_Modifier_Kunkka_Ghost_Ship_Fleet
CDOTA_Modifier_Kunkka_Tidebringer
CDOTA_Modifier_Kunkka_Tidebringer_ArmorPiercing
CDOTA_Modifier_Kunkka_Tidebringer_Slow
CDOTA_Modifier_Kunkka_Torrent
CDOTA_Modifier_Kunkka_Torrent_Slow
CDOTA_Modifier_Kunkka_Torrent_Storm
CDOTA_Modifier_Kunkka_Torrent_Thinker
CDOTA_Modifier_Kunkka_XMarksTheSpot
CDOTA_Modifier_Kunkka_XMarksTheSpotMarker
CDOTA_Modifier_Kunkka_XMarksTheSpot_Thinker
CDOTA_Modifier_Largo_AmphibianRhapsody_Ambient_Buff
CDOTA_Modifier_Largo_AmphibianRhapsody_Self
CDOTA_Modifier_Largo_AmphibianRhapsody_Self_Tracker
CDOTA_Modifier_Largo_CatchyLick_Buff
CDOTA_Modifier_Largo_CatchyLick_Intrinsic
CDOTA_Modifier_Largo_CatchyLick_Knockback
CDOTA_Modifier_Largo_CatchyLick_Rune
CDOTA_Modifier_Largo_CroakOfGenius_Buff
CDOTA_Modifier_Largo_CroakOfGenius_Debuff
CDOTA_Modifier_Largo_Encore
CDOTA_Modifier_Largo_Frogling
CDOTA_Modifier_Largo_FroglingBand2_Frogling
CDOTA_Modifier_Largo_FroglingBand2_Frogling_Leave
CDOTA_Modifier_Largo_FroglingBand2_Frogling_Vanish
CDOTA_Modifier_Largo_FroglingBand_Self
CDOTA_Modifier_Largo_Frogstomp_Debuff
CDOTA_Modifier_Largo_Frogstomp_Thinker
CDOTA_Modifier_Largo_Frogstomp_TreeShake
CDOTA_Modifier_Largo_Groovin
CDOTA_Modifier_Largo_Song_Attack_Burst
CDOTA_Modifier_Largo_Song_Speed_Burst
CDOTA_Modifier_Largo_Song_Speed_Burst_SlowRes
CDOTA_Modifier_Launchpad
CDOTA_Modifier_Launchpad_Aura
CDOTA_Modifier_LegacyChargeCounter
CDOTA_Modifier_LegionCommander_DuelAura
CDOTA_Modifier_LegionCommander_DuelAura_Effect
CDOTA_Modifier_LegionCommander_Intimidate
CDOTA_Modifier_LegionCommander_IntimidateSlow
CDOTA_Modifier_LegionCommander_Intimidate_DamageReduction
CDOTA_Modifier_LegionCommander_OverwhelmingOdds_Shield
CDOTA_Modifier_Legion_Commander_Duel
CDOTA_Modifier_Legion_Commander_Duel_DamageBoost
CDOTA_Modifier_Legion_Commander_MomentOfCourage
CDOTA_Modifier_Legion_Commander_MomentOfCourage_Lifesteal
CDOTA_Modifier_Legion_Commander_Outfight_Them
CDOTA_Modifier_Legion_Commander_Outfight_Them_AuraMarker
CDOTA_Modifier_Legion_Commander_Outfight_Them_Buff
CDOTA_Modifier_Legion_Commander_OverwhelmingOdds
CDOTA_Modifier_Legion_Commander_OverwhelmingOdds_Armor
CDOTA_Modifier_Legion_Commander_PressTheAttack
CDOTA_Modifier_Legion_Commander_PressTheAttack_Immunity
CDOTA_Modifier_Leshrac_ChronopticNourishment
CDOTA_Modifier_Leshrac_Decrepify
CDOTA_Modifier_Leshrac_Decrepify_Aura
CDOTA_Modifier_Leshrac_Defilement
CDOTA_Modifier_Leshrac_Diabolic_Edict
CDOTA_Modifier_Leshrac_Greater_Lightning_Storm
CDOTA_Modifier_Leshrac_Lightning_Storm
CDOTA_Modifier_Leshrac_Lightning_Storm_Scepter_Thinker
CDOTA_Modifier_Leshrac_Lightning_Storm_Slow
CDOTA_Modifier_Leshrac_Pulse_Nova
CDOTA_Modifier_Leshrac_Split_Earth_Thinker
CDOTA_Modifier_Lesser_NightCrawler_Pounce
CDOTA_Modifier_Lich_ChainFrost_OnDeath
CDOTA_Modifier_Lich_ChainFrost_Slow
CDOTA_Modifier_Lich_Chain_Frost_Frostbound
CDOTA_Modifier_Lich_Chain_Frost_Thinker
CDOTA_Modifier_Lich_FrostArmor
CDOTA_Modifier_Lich_FrostArmor_Autocast
CDOTA_Modifier_Lich_FrostArmor_Slow
CDOTA_Modifier_Lich_FrostNova_Slow
Type
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Largo_AmphibianRhapsody_Self
CDOTA_Modifier_Largo_AmphibianRhapsody_Self
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
radius
:
float32
6776 (0x1A78)
duration
:
float32
6780 (0x1A7C)
rhythm_interval
:
float32
6784 (0x1A80)
rhythm_grace_period
:
float32
6788 (0x1A84)
armor_per_stack
:
float32
6792 (0x1A88)
max_stacks
:
int32
6796 (0x1A8C)
stack_duration
:
float32
6800 (0x1A90)
double_song
:
int32
6804 (0x1A94)
stack_decrement_on_exit
:
int32
6808 (0x1A98)
m_nCurrentSong
:
AmphibianRhapsodySong_t
6860 (0x1ACC)
m_nCurrentSecondSong
:
AmphibianRhapsodySong_t
6864 (0x1AD0)
m_nCurrentSongMusicTrack
:
int32
6868 (0x1AD4)
m_flAnticipatePoseTime
:
float32
6872 (0x1AD8)
m_bPlayFinishSongSound
:
bool
6876 (0x1ADC)
arrOriginalQWEAbilityNames
:
char
*[3]
6880 (0x1AE0)
arrCurrentQWEAbilityNames
:
char
*[3]
6904 (0x1AF8)
m_nFXIndex
:
ParticleIndex_t
6928 (0x1B10)
m_rhythmTimer
:
CountdownTimer
6936 (0x1B18)
m_nCurrentRhythmWindow
:
int32
6960 (0x1B30)
m_vecSuccessfulBursts
:
CUtlVector
<
int32
>
6968 (0x1B38)
m_vecMissedBursts
:
CUtlVector
<
int32
>
6992 (0x1B50)
m_flLatencyAllowance
:
float32
7016 (0x1B68)
m_bPlayedStopSound
:
bool
7020 (0x1B6C)
m_bCanceledByEnemy
:
bool
7021 (0x1B6D)
m_doubleSongTimer
:
CountdownTimer
7024 (0x1B70)
m_nConsecutiveBursts
:
int32
7048 (0x1B88)
m_bSpokeConcept
:
bool
7052 (0x1B8C)
m_pFirstStrumSong
:
CHandle
<
CDOTA_Ability_Largo_AmphibianRhapsody_Song
>
7056 (0x1B90)
Also in
client.dll