Source 2 Viewer
CDOTA_Modifier_Healing_Campfire_Aura
CDOTA_Modifier_Healing_Campfire_Heal
CDOTA_Modifier_HeavensHalberd_Debuff
CDOTA_Modifier_HeroStatue
CDOTA_Modifier_HeroStatuePedestal
CDOTA_Modifier_Hexed
CDOTA_Modifier_Hidden_NoDamage
CDOTA_Modifier_Hide_On_Minimap
CDOTA_Modifier_HillTroll_Rally
CDOTA_Modifier_HillTroll_RallyAura
CDOTA_Modifier_HillTroll_Rally_Stack
CDOTA_Modifier_Holdout_StaticRemnantThinker
CDOTA_Modifier_Holy_Locket_ActiveBuff
CDOTA_Modifier_Hoodwink_AcornShot_ArmorCorruption
CDOTA_Modifier_Hoodwink_AcornShot_BonusDamage
CDOTA_Modifier_Hoodwink_AcornShot_DelayThinker
CDOTA_Modifier_Hoodwink_AcornShot_Dummy
CDOTA_Modifier_Hoodwink_AcornShot_Slow
CDOTA_Modifier_Hoodwink_AcornShot_TreeThinker
CDOTA_Modifier_Hoodwink_ArcingBoomerang
CDOTA_Modifier_Hoodwink_Boomerang_Invulnerable
CDOTA_Modifier_Hoodwink_Bushwhack_Trap
CDOTA_Modifier_Hoodwink_Caltrops
CDOTA_Modifier_Hoodwink_Caltrops_Debuff
CDOTA_Modifier_Hoodwink_Camouflage
CDOTA_Modifier_Hoodwink_Decoy_Illusion
CDOTA_Modifier_Hoodwink_Decoy_Invisibility
CDOTA_Modifier_Hoodwink_HeavyQuiver
CDOTA_Modifier_Hoodwink_HuntersQuiver
CDOTA_Modifier_Hoodwink_HuntersQuiver_Mark
CDOTA_Modifier_Hoodwink_Hunters_Mark
CDOTA_Modifier_Hoodwink_MistwoodsWayfarer_Passive
CDOTA_Modifier_Hoodwink_Scurry_Active
CDOTA_Modifier_Hoodwink_Sharpshooter_Debuff
CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil
CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil_EndAnim
CDOTA_Modifier_Hoodwink_Sharpshooter_VisionThinker
CDOTA_Modifier_Hoodwink_Sharpshooter_Windup
CDOTA_Modifier_Hoodwink_TomokanTracker_Tracks
CDOTA_Modifier_Hoodwink_Tomokan_Tracker_Aura
CDOTA_Modifier_Hurricane_Pike_Active
CDOTA_Modifier_Hurricane_Pike_Active_Alternate
CDOTA_Modifier_Hurricane_Pike_Range
CDOTA_Modifier_Huskar_Berserkers_Blood
CDOTA_Modifier_Huskar_Berserkers_Blood_Aura
CDOTA_Modifier_Huskar_Blood_Magic
CDOTA_Modifier_Huskar_Burning_Spear_Counter
CDOTA_Modifier_Huskar_Burning_Spear_Debuff
CDOTA_Modifier_Huskar_Burning_Spear_Self
CDOTA_Modifier_Huskar_Cauterize_Delay
CDOTA_Modifier_Huskar_Inner_Fire_Disarm
CDOTA_Modifier_Huskar_Inner_Fire_Knockback
CDOTA_Modifier_Huskar_Inner_Vitality
CDOTA_Modifier_Huskar_Life_Break
CDOTA_Modifier_Huskar_Life_Break_Charge
CDOTA_Modifier_Huskar_Life_Break_Taunt
CDOTA_Modifier_IceShaman_IncendiaryBomb
CDOTA_Modifier_IceSlide
CDOTA_Modifier_IdolOfScreeauk
CDOTA_Modifier_Illusion
CDOTA_Modifier_Illusionsts_Cape_Marker
CDOTA_Modifier_Innate_Riki_Backstab
CDOTA_Modifier_InvisibilityEdge_WindWalk
CDOTA_Modifier_Invisible
CDOTA_Modifier_InvisibleTrueSightImmune
CDOTA_Modifier_Invoke_Bonuses
CDOTA_Modifier_Invoker_Alacrity
CDOTA_Modifier_Invoker_AttackVisuals
CDOTA_Modifier_Invoker_ChaosMeteor_Burn
CDOTA_Modifier_Invoker_ChaosMeteor_Land
CDOTA_Modifier_Invoker_ColdSnap
CDOTA_Modifier_Invoker_ColdSnap_Freeze
CDOTA_Modifier_Invoker_DeafeningBlast_Disarm
CDOTA_Modifier_Invoker_DeafeningBlast_Knockback
CDOTA_Modifier_Invoker_EMP
CDOTA_Modifier_Invoker_EMP_Pull
CDOTA_Modifier_Invoker_EMP_Pull_Thinker
CDOTA_Modifier_Invoker_ExortInstance
CDOTA_Modifier_Invoker_Exort_Intrinsic
CDOTA_Modifier_Invoker_GhostWalk_Enemy
Type
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Hoodwink_ArcingBoomerang
CDOTA_Modifier_Hoodwink_ArcingBoomerang
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_vLeftControl
:
Vector
6600 (0x19C8)
m_vRightControl
:
Vector
6612 (0x19D4)
m_vTargetLoc
:
VectorWS
6624 (0x19E0)
m_vOriginalTargetLoc
:
VectorWS
6636 (0x19EC)
m_vSourceLoc
:
VectorWS
6648 (0x19F8)
m_bGroundTargeted
:
bool
6660 (0x1A04)
m_flTravelDuration
:
float32
6664 (0x1A08)
m_flBoomerangDieTime
:
GameTime_t
6668 (0x1A0C)
m_bReturning
:
bool
6672 (0x1A10)
m_bCatchingBoomerang
:
bool
6673 (0x1A11)
m_bDisjointed
:
bool
6674 (0x1A12)
m_nFramesToWait
:
int32
6676 (0x1A14)
m_hBoomerang
:
CHandle
<
CBaseEntity
>
6680 (0x1A18)
m_hTarget
:
CHandle
<
CBaseEntity
>
6684 (0x1A1C)
m_nBoomerangFXIndex
:
ParticleIndex_t
6688 (0x1A20)
m_nOldBoomerangFXindex
:
ParticleIndex_t
6692 (0x1A24)
m_vecUniqueHitList
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6696 (0x1A28)
radius
:
float32
6720 (0x1A40)
spread
:
float32
6724 (0x1A44)
damage
:
float32
6728 (0x1A48)
mark_duration
:
float32
6732 (0x1A4C)
min_throw_duration
:
float32
6736 (0x1A50)
max_throw_duration
:
float32
6740 (0x1A54)
Also in
client.dll