Source 2 Viewer
CDOTA_Modifier_Healing_Campfire_Aura
CDOTA_Modifier_Healing_Campfire_Heal
CDOTA_Modifier_HeavensHalberd_Debuff
CDOTA_Modifier_HeroStatue
CDOTA_Modifier_HeroStatuePedestal
CDOTA_Modifier_Hexed
CDOTA_Modifier_Hidden_NoDamage
CDOTA_Modifier_Hide_On_Minimap
CDOTA_Modifier_HillTroll_Rally
CDOTA_Modifier_HillTroll_RallyAura
CDOTA_Modifier_HillTroll_Rally_Stack
CDOTA_Modifier_Holdout_StaticRemnantThinker
CDOTA_Modifier_Holy_Locket_ActiveBuff
CDOTA_Modifier_Hoodwink_AcornShot_ArmorCorruption
CDOTA_Modifier_Hoodwink_AcornShot_BonusDamage
CDOTA_Modifier_Hoodwink_AcornShot_DelayThinker
CDOTA_Modifier_Hoodwink_AcornShot_Dummy
CDOTA_Modifier_Hoodwink_AcornShot_Slow
CDOTA_Modifier_Hoodwink_AcornShot_TreeThinker
CDOTA_Modifier_Hoodwink_ArcingBoomerang
CDOTA_Modifier_Hoodwink_Boomerang_Invulnerable
CDOTA_Modifier_Hoodwink_Bushwhack_Trap
CDOTA_Modifier_Hoodwink_Caltrops
CDOTA_Modifier_Hoodwink_Caltrops_Debuff
CDOTA_Modifier_Hoodwink_Camouflage
CDOTA_Modifier_Hoodwink_Decoy_Illusion
CDOTA_Modifier_Hoodwink_Decoy_Invisibility
CDOTA_Modifier_Hoodwink_HeavyQuiver
CDOTA_Modifier_Hoodwink_HuntersQuiver
CDOTA_Modifier_Hoodwink_HuntersQuiver_Mark
CDOTA_Modifier_Hoodwink_Hunters_Mark
CDOTA_Modifier_Hoodwink_MistwoodsWayfarer_Passive
CDOTA_Modifier_Hoodwink_Scurry_Active
CDOTA_Modifier_Hoodwink_Sharpshooter_Debuff
CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil
CDOTA_Modifier_Hoodwink_Sharpshooter_Recoil_EndAnim
CDOTA_Modifier_Hoodwink_Sharpshooter_VisionThinker
CDOTA_Modifier_Hoodwink_Sharpshooter_Windup
CDOTA_Modifier_Hoodwink_TomokanTracker_Tracks
CDOTA_Modifier_Hoodwink_Tomokan_Tracker_Aura
CDOTA_Modifier_Hurricane_Pike_Active
CDOTA_Modifier_Hurricane_Pike_Active_Alternate
CDOTA_Modifier_Hurricane_Pike_Range
CDOTA_Modifier_Huskar_Berserkers_Blood
CDOTA_Modifier_Huskar_Berserkers_Blood_Aura
CDOTA_Modifier_Huskar_Blood_Magic
CDOTA_Modifier_Huskar_Burning_Spear_Counter
CDOTA_Modifier_Huskar_Burning_Spear_Debuff
CDOTA_Modifier_Huskar_Burning_Spear_Self
CDOTA_Modifier_Huskar_Cauterize_Delay
CDOTA_Modifier_Huskar_Inner_Fire_Disarm
CDOTA_Modifier_Huskar_Inner_Fire_Knockback
CDOTA_Modifier_Huskar_Inner_Vitality
CDOTA_Modifier_Huskar_Life_Break
CDOTA_Modifier_Huskar_Life_Break_Charge
CDOTA_Modifier_Huskar_Life_Break_Taunt
CDOTA_Modifier_IceShaman_IncendiaryBomb
CDOTA_Modifier_IceSlide
CDOTA_Modifier_IdolOfScreeauk
CDOTA_Modifier_Illusion
CDOTA_Modifier_Illusionsts_Cape_Marker
CDOTA_Modifier_Innate_Riki_Backstab
CDOTA_Modifier_InvisibilityEdge_WindWalk
CDOTA_Modifier_Invisible
CDOTA_Modifier_InvisibleTrueSightImmune
CDOTA_Modifier_Invoke_Bonuses
CDOTA_Modifier_Invoker_Alacrity
CDOTA_Modifier_Invoker_AttackVisuals
CDOTA_Modifier_Invoker_ChaosMeteor_Burn
CDOTA_Modifier_Invoker_ChaosMeteor_Land
CDOTA_Modifier_Invoker_ColdSnap
CDOTA_Modifier_Invoker_ColdSnap_Freeze
CDOTA_Modifier_Invoker_DeafeningBlast_Disarm
CDOTA_Modifier_Invoker_DeafeningBlast_Knockback
CDOTA_Modifier_Invoker_EMP
CDOTA_Modifier_Invoker_EMP_Pull
CDOTA_Modifier_Invoker_EMP_Pull_Thinker
CDOTA_Modifier_Invoker_ExortInstance
CDOTA_Modifier_Invoker_Exort_Intrinsic
CDOTA_Modifier_Invoker_GhostWalk_Enemy
Type
/
to search
Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Hoodwink_ArcingBoomerang
CDOTA_Modifier_Hoodwink_ArcingBoomerang
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_vLeftControl
:
VectorWS
6776 (0x1A78)
m_vRightControl
:
VectorWS
6788 (0x1A84)
m_vTargetLoc
:
VectorWS
6800 (0x1A90)
m_vOriginalTargetLoc
:
VectorWS
6812 (0x1A9C)
m_vSourceLoc
:
VectorWS
6824 (0x1AA8)
m_bGroundTargeted
:
bool
6836 (0x1AB4)
m_flTravelDuration
:
float32
6840 (0x1AB8)
m_flBoomerangDieTime
:
GameTime_t
6844 (0x1ABC)
m_bReturning
:
bool
6848 (0x1AC0)
m_bCatchingBoomerang
:
bool
6849 (0x1AC1)
m_bDisjointed
:
bool
6850 (0x1AC2)
m_nFramesToWait
:
int32
6852 (0x1AC4)
m_hBoomerang
:
CHandle
<
CBaseEntity
>
6856 (0x1AC8)
m_hTarget
:
CHandle
<
CBaseEntity
>
6860 (0x1ACC)
m_nBoomerangFXIndex
:
ParticleIndex_t
6864 (0x1AD0)
m_nOldBoomerangFXindex
:
ParticleIndex_t
6868 (0x1AD4)
m_vecUniqueHitList
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6872 (0x1AD8)
radius
:
float32
6896 (0x1AF0)
spread
:
float32
6900 (0x1AF4)
damage
:
float32
6904 (0x1AF8)
mark_duration
:
float32
6908 (0x1AFC)
min_throw_duration
:
float32
6912 (0x1B00)
max_throw_duration
:
float32
6916 (0x1B04)
Also in
client.dll