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  • CDOTA_Modifier_Bloodseeker_Rupture
  • CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter
  • CDOTA_Modifier_Bloodseeker_Sanguivore
  • CDOTA_Modifier_Bloodseeker_Thirst
  • CDOTA_Modifier_Bloodseeker_Thirst_Active
  • CDOTA_Modifier_Bloodseeker_Thirst_Speed
  • CDOTA_Modifier_Bloodseeker_Thirst_Vision
  • CDOTA_Modifier_Bloodthorn_Debuff
  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura
  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura_Bonus
  • CDOTA_Modifier_BlueDragonspawnOverseer_Evasion
  • CDOTA_Modifier_BlueDragonspawnSorcerer_Evasion
  • CDOTA_Modifier_Bonus_Armor
  • CDOTA_Modifier_Bonus_Damage
  • CDOTA_Modifier_Bonus_Mres
  • CDOTA_Modifier_BookOfAgility
  • CDOTA_Modifier_BookOfIntelligence
  • CDOTA_Modifier_BookOfStrength
  • CDOTA_Modifier_BootsOfTravel_Incoming
  • CDOTA_Modifier_Boss_DarkWillow_Bedlam
  • CDOTA_Modifier_BotChallenge_SkeletonKing_BoneGuard
  • CDOTA_Modifier_BotChallenge_SkeletonKing_BoneGuard_DamageTracker
  • CDOTA_Modifier_BotChallenge_SkeletonKing_BoneGuard_Summon
  • CDOTA_Modifier_BotChallenge_SkeletonKing_BoneGuard_Summon_Thinker
  • CDOTA_Modifier_Bot_Challenge_Ancient_Building
  • CDOTA_Modifier_Bot_Challenge_Ancient_NPC
  • CDOTA_Modifier_BottleRegeneration
  • CDOTA_Modifier_BountyHunter_Big_Game_Hunter
  • CDOTA_Modifier_BountyHunter_Big_Game_Hunter_Tracks
  • CDOTA_Modifier_BountyHunter_Jinada
  • CDOTA_Modifier_BountyHunter_Lookout
  • CDOTA_Modifier_BountyHunter_Track
  • CDOTA_Modifier_BountyHunter_TrackEffect
  • CDOTA_Modifier_BountyHunter_TrackGold
  • CDOTA_Modifier_BountyHunter_Track_Bear_Trap
  • CDOTA_Modifier_BountyHunter_WindWalk
  • CDOTA_Modifier_BountyHunter_WindWalk_Fade
  • CDOTA_Modifier_BountyHunter_WindWalk_Slow
  • CDOTA_Modifier_Break
  • CDOTA_Modifier_Brewmaster_BottomsUp_Passive
  • CDOTA_Modifier_Brewmaster_BrewUp
  • CDOTA_Modifier_Brewmaster_CinderBrew
  • CDOTA_Modifier_Brewmaster_CinderBrew_Animation
  • CDOTA_Modifier_Brewmaster_Cyclone
  • CDOTA_Modifier_Brewmaster_DrunkenBrawler_BrewedUp
  • CDOTA_Modifier_Brewmaster_DrunkenBrawler_BrewedUp_Hangover
  • CDOTA_Modifier_Brewmaster_DrunkenBrawler_Passive
  • CDOTA_Modifier_Brewmaster_DrunkenBrawler_Slow
  • CDOTA_Modifier_Brewmaster_DrunkenHaze
  • CDOTA_Modifier_Brewmaster_EarthBrewling_EarthStance
  • CDOTA_Modifier_Brewmaster_Fear
  • CDOTA_Modifier_Brewmaster_FireBrewling_FireStance
  • CDOTA_Modifier_Brewmaster_Fire_Phase
  • CDOTA_Modifier_Brewmaster_LiquidCourage
  • CDOTA_Modifier_Brewmaster_PermanentImmolation
  • CDOTA_Modifier_Brewmaster_PermanentImmolation_Aura
  • CDOTA_Modifier_Brewmaster_PrimalSplit
  • CDOTA_Modifier_Brewmaster_PrimalSplitDelay
  • CDOTA_Modifier_Brewmaster_PrimalSplitDuration
  • CDOTA_Modifier_Brewmaster_PrimalSplit_Scepter
  • CDOTA_Modifier_Brewmaster_PrimalSplit_Scepter_UI
  • CDOTA_Modifier_Brewmaster_Primal_Companion
  • CDOTA_Modifier_Brewmaster_Pulverize
  • CDOTA_Modifier_Brewmaster_SpellImmunity
  • CDOTA_Modifier_Brewmaster_StormBrewling_StormStance
  • CDOTA_Modifier_Brewmaster_ThunderClap
  • CDOTA_Modifier_Brewmaster_Void_AstralPulse
  • CDOTA_Modifier_Brewmaster_Void_Astral_Pull_Movement
  • CDOTA_Modifier_Brewmaster_Void_Brawler_Slow
  • CDOTA_Modifier_Brewmaster_Void_Void_Strike
  • CDOTA_Modifier_Brewmaster_WindWalk
  • CDOTA_Modifier_Bristleback_Active_ConicalQuillSpray
  • CDOTA_Modifier_Bristleback_BrawlersGrit
  • CDOTA_Modifier_Bristleback_BrawlersGrit_Buff
  • CDOTA_Modifier_Bristleback_Bristleback
  • CDOTA_Modifier_Bristleback_Prickly
  • CDOTA_Modifier_Bristleback_QuillSpray
  • CDOTA_Modifier_Bristleback_QuillSprayStack
  • CDOTA_Modifier_Bristleback_QuillSpray_AutoCast
  • CDOTA_Modifier_Bristleback_QuillSpray_Thinker
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Boss_DarkWillow_Bedlam

CDOTA_Modifier_Boss_DarkWillow_Bedlam

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_flRotation: float326600 (0x19C8)
  • m_hWisp: CHandle< CBaseEntity >6604 (0x19CC)
  • m_flLastAttack: GameTime_t6608 (0x19D0)
  • reversed: bool6612 (0x19D4)
  • roaming_radius: int326616 (0x19D8)
  • attack_radius: int326620 (0x19DC)
  • roaming_seconds_per_rotation: float326624 (0x19E0)
  • attack_interval: float326628 (0x19E4)
  • m_bSetupWarning: bool6632 (0x19E8)
  • m_nPreviewFX: ParticleIndex_t6636 (0x19EC)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.