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  • CDOTA_Ability_Keeper_of_the_Light_ManaMagnifier
  • CDOTA_Ability_Keeper_of_the_Light_SpecialReserve
  • CDOTA_Ability_Kez_BaseAbility
  • CDOTA_Ability_Kez_Echo_Slash
  • CDOTA_Ability_Kez_FalconRush
  • CDOTA_Ability_Kez_GrapplingClaw
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  • CDOTA_Ability_Largo_AmphibianRhapsody_FightSong
  • CDOTA_Ability_Largo_AmphibianRhapsody_GoodVibrations
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  • CDOTA_Ability_Lich_DeathCharge
  • CDOTA_Ability_Lich_FrostArmor
  • CDOTA_Ability_Lich_FrostNova
  • CDOTA_Ability_Lich_FrostShield
  • CDOTA_Ability_Lich_Ice_Spire
  • CDOTA_Ability_Lich_Sinister_Gaze
  • CDOTA_Ability_Life_Stealer_Assimilate
  • CDOTA_Ability_Life_Stealer_AssimilateEject
  • CDOTA_Ability_Life_Stealer_Consume
  • CDOTA_Ability_Life_Stealer_Control
  • CDOTA_Ability_Life_Stealer_Empty1
  • CDOTA_Ability_Life_Stealer_Empty2
  • CDOTA_Ability_Life_Stealer_Empty3
  • CDOTA_Ability_Life_Stealer_Feast
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Ability_Kez_BaseAbility
  4. CDOTA_Ability_Kez_Echo_Slash

CDOTA_Ability_Kez_Echo_Slash

Inherits from (143 fields)
CDOTA_Ability_Kez_BaseAbilityCDOTABaseAbilityCBaseEntityCEntityInstance
  • m_vInitialDirection: Vector1416 (0x0588)
  • m_vStartPos: Vector1428 (0x0594)
  • m_InitialTransform: CTransform1440 (0x05A0)
  • katana_radius: float321472 (0x05C0)
  • katana_distance: float321476 (0x05C4)
  • travel_distance: float321480 (0x05C8)
  • katana_strikes: int321484 (0x05CC)
  • katana_echo_damage: float321488 (0x05D0)
  • strike_interval: float321492 (0x05D4)
  • effect_duration: float321496 (0x05D8)
  • m_nStrikesLeft: int321500 (0x05DC)
  • m_NextStrikeTime: GameTime_t1504 (0x05E0)
  • m_bFlutter: bool1508 (0x05E4)
  • m_nFXCast: ParticleIndex_t1512 (0x05E8)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.