Source 2 Viewer
CDOTA_Ability_GraniteGolem_Bash
CDOTA_Ability_GraniteGolem_HPAura
CDOTA_Ability_Greevil_Miniboss_Black_BrainSap
CDOTA_Ability_Greevil_Miniboss_Black_Nightmare
CDOTA_Ability_Greevil_Miniboss_Blue_ColdFeet
CDOTA_Ability_Greevil_Miniboss_Blue_IceVortex
CDOTA_Ability_Greevil_Miniboss_Green_LivingArmor
CDOTA_Ability_Greevil_Miniboss_Green_Overgrowth
CDOTA_Ability_Greevil_Miniboss_Orange_DragonSlave
CDOTA_Ability_Greevil_Miniboss_Orange_LightStrikeArray
CDOTA_Ability_Greevil_Miniboss_Purple_PlagueWard
CDOTA_Ability_Greevil_Miniboss_Purple_VenomousGale
CDOTA_Ability_Greevil_Miniboss_Red_Earthshock
CDOTA_Ability_Greevil_Miniboss_Red_Overpower
CDOTA_Ability_Greevil_Miniboss_Sight
CDOTA_Ability_Greevil_Miniboss_White_Degen_Aura
CDOTA_Ability_Greevil_Miniboss_White_Purification
CDOTA_Ability_Greevil_Miniboss_Yellow_IonShell
CDOTA_Ability_Greevil_Miniboss_Yellow_Surge
CDOTA_Ability_Grimstroke_DarkArtistry
CDOTA_Ability_Grimstroke_Dark_Portrait
CDOTA_Ability_Grimstroke_InkCreature
CDOTA_Ability_Grimstroke_Ink_Over
CDOTA_Ability_Grimstroke_Ink_Trail
CDOTA_Ability_Grimstroke_Return
CDOTA_Ability_Grimstroke_Scepter
CDOTA_Ability_Grimstroke_SoulChain
CDOTA_Ability_Grimstroke_SpiritWalk
CDOTA_Ability_Gyrocopter_Afterburner
CDOTA_Ability_Gyrocopter_Call_Down
CDOTA_Ability_Gyrocopter_Chop_Shop
CDOTA_Ability_Gyrocopter_Flak_Cannon
CDOTA_Ability_Gyrocopter_Homing_Missile
CDOTA_Ability_Gyrocopter_Mounting_Platform
CDOTA_Ability_Gyrocopter_Rocket_Barrage
CDOTA_Ability_Gyrocopter_Side_Gunner
CDOTA_Ability_Gyrocopter_Side_Gunner_SpawnAbility
CDOTA_Ability_HarpyScout_TakeOff
CDOTA_Ability_HarpyStorm_ChainLightning
CDOTA_Ability_Healing_Campfire
CDOTA_Ability_HillTroll_Rally
CDOTA_Ability_Holdout_ScourgeWard
CDOTA_Ability_Hoodwink_AcornShot
CDOTA_Ability_Hoodwink_Bushwhack
CDOTA_Ability_Hoodwink_Caltrops
CDOTA_Ability_Hoodwink_Decoy
CDOTA_Ability_Hoodwink_HeavyQuiver
CDOTA_Ability_Hoodwink_HuntersBoomerang
CDOTA_Ability_Hoodwink_HuntersQuiver
CDOTA_Ability_Hoodwink_MistwoodsWayfarer
CDOTA_Ability_Hoodwink_Scurry
CDOTA_Ability_Hoodwink_Sharpshooter
CDOTA_Ability_Hoodwink_Sharpshooter_Release
CDOTA_Ability_Hoodwink_TomokanTracker
CDOTA_Ability_Huskar_Berserkers_Blood
CDOTA_Ability_Huskar_Blood_Magic
CDOTA_Ability_Huskar_Burning_Spear
CDOTA_Ability_Huskar_Inner_Fire
CDOTA_Ability_Huskar_Inner_Vitality
CDOTA_Ability_Huskar_Life_Break
CDOTA_Ability_IceShaman_IncendiaryBomb
CDOTA_Ability_Invoker_Alacrity
CDOTA_Ability_Invoker_Alacrity_AD
CDOTA_Ability_Invoker_AttributeBonus
CDOTA_Ability_Invoker_ChaosMeteor
CDOTA_Ability_Invoker_ChaosMeteor_AD
CDOTA_Ability_Invoker_ColdSnap
CDOTA_Ability_Invoker_ColdSnap_AD
CDOTA_Ability_Invoker_DeafeningBlast
CDOTA_Ability_Invoker_DeafeningBlast_AD
CDOTA_Ability_Invoker_EMP
CDOTA_Ability_Invoker_EMP_AD
CDOTA_Ability_Invoker_Empty1
CDOTA_Ability_Invoker_Empty2
CDOTA_Ability_Invoker_Exort
CDOTA_Ability_Invoker_ForgeSpirit
CDOTA_Ability_Invoker_ForgeSpirit_AD
CDOTA_Ability_Invoker_GhostWalk
CDOTA_Ability_Invoker_GhostWalk_AD
CDOTA_Ability_Invoker_IceWall
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Dota 2
server
CDOTABaseAbility
CDOTA_Ability_Grimstroke_DarkArtistry
CDOTA_Ability_Grimstroke_DarkArtistry
Inherits from (142 fields)
CDOTABaseAbility
CBaseEntity
CEntityInstance
expand fields
m_vCastDir
:
Vector
1408 (0x0580)
m_vVectorTargetEndpoint
:
Vector
1420 (0x058C)
m_vStartLoc
:
Vector
1432 (0x0598)
m_vCursorPosition
:
Vector
1444 (0x05A4)
m_vVectorCastTargetDirection
:
Vector
1456 (0x05B0)
m_fTimeRemaining
:
float32
1468 (0x05BC)
vector_distance_to_start_force_turning
:
int32
1472 (0x05C0)
vector_acceptable_radian_to_snap_velocity
:
float32
1476 (0x05C4)
vector_deg_turn_max
:
int32
1480 (0x05C8)
m_fStartTime
:
GameTime_t
1484 (0x05CC)
m_fTotalTime
:
float32
1488 (0x05D0)
m_nProjectileID
:
int32
1492 (0x05D4)
m_vProjectileDir
:
Vector
1496 (0x05D8)
m_nFXIndex
:
ParticleIndex_t
1508 (0x05E4)
m_nFXIndexB
:
ParticleIndex_t
1512 (0x05E8)
m_hTargetsHit
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
1520 (0x05F0)
m_nTargetsHit
:
int32
1544 (0x0608)
m_nTargetHeroesHit
:
int32
1548 (0x060C)
m_nRealHeroesHit
:
int32
1552 (0x0610)
m_nVisibleHeroesHit
:
int32
1556 (0x0614)
m_fDmgMultiplierTalent
:
float32
1560 (0x0618)
m_bIsAltCastState
:
bool
1564 (0x061C)
projectile_speed
:
float32
1588 (0x0634)
slow_duration
:
float32
1592 (0x0638)
start_radius
:
float32
1596 (0x063C)
end_radius
:
float32
1600 (0x0640)
damage
:
float32
1604 (0x0644)
bonus_damage_per_hero
:
float32
1608 (0x0648)
bonus_damage_per_creep
:
float32
1612 (0x064C)
vector_deg_turn_divisor
:
float32
1616 (0x0650)
vision_duration
:
float32
1620 (0x0654)
Also in
client.dll