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  • CDOTA_Ability_ArcWarden_Flux
  • CDOTA_Ability_ArcWarden_MagneticField
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  • CDOTA_Ability_Axe_CounterHelix
  • CDOTA_Ability_Axe_CullingBlade
  • CDOTA_Ability_Axe_One_Man_Army
  • CDOTA_Ability_BackdoorProtection
  • CDOTA_Ability_BackdoorProtectionInBase
  • CDOTA_Ability_Bane_BrainSap
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  • CDOTA_Ability_Bane_FiendsGrip
  • CDOTA_Ability_Bane_Ichor_Of_Nyctasha
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  • CDOTA_Ability_Bane_NightmareEnd
  • CDOTA_Ability_Batrider_Firefly
  • CDOTA_Ability_Batrider_Flamebreak
Type / to search
  1. Dota 2
  2. server
  3. CDOTABaseAbility
  4. CDOTA_Ability_Aghsfort_Walrus_Pudge_Harpoon

CDOTA_Ability_Aghsfort_Walrus_Pudge_Harpoon

Inherits from (142 fields)
CHorizontalMotionControllerCDOTABaseAbilityCBaseEntityCEntityInstance
  • m_vProjectileLocation: VectorWS1424 (0x0590)
  • hook_speed: float321436 (0x059C)
  • hook_width: int321440 (0x05A0)
  • hook_distance: int321444 (0x05A4)
  • m_bRetracting: bool1448 (0x05A8)
  • m_bDiedInHook: bool1449 (0x05A9)
  • m_hVictim: CHandle< CBaseEntity >1452 (0x05AC)
  • m_vTargetPosition: VectorWS1456 (0x05B0)
  • m_vCasterPosition: VectorWS1468 (0x05BC)
  • m_bChainDetached: bool1480 (0x05C8)
  • m_iChainParticle: ParticleIndex_t1484 (0x05CC)
  • m_iHookParticle: int321488 (0x05D0)
  • m_nManaCost: int321492 (0x05D4)
  • m_hSourceCaster: CHandle< CBaseEntity >1496 (0x05D8)
  • m_nPreviewFX: ParticleIndex_t1500 (0x05DC)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.