- Dota 2
- particles
- CParticleFunctionPreEmission
- C_OP_SetControlPointToWaterSurface
- Also in
- Counter-Strike 2Deadlock
Fields
NameTypeOffset
int32 = -1
MPropertyFriendlyName: "CP to set to surface current flow velocity"
MPropertySuppressExpr: "mod != hlx"
int32
MPropertyFriendlyName: "CP component"
MPropertyAttributeChoiceName: "vector_component"
CParticleCollectionFloatInput = {"m_flLiteralValue":-1}
MPropertyFriendlyName: "retest rate"