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C_OP_SetControlPointToPlayer

520 bytes (0x0208), align 8Source

Fields

NameTypeOffset
int32 = 1
MPropertyFriendlyName: "control point number"
ParticleEntityPos_t = "PARTICLE_WORLDSPACE_CENTER"
MPropertyFriendlyName: "position to get"
int32 = 2
MPropertyFriendlyName: "flashlight radius CP"
MPropertySuppressExpr: "m_nPosition != PARTICLE_FLASHLIGHT"
int32
MPropertyFriendlyName: "flashlight radius control point component"
MPropertyAttributeChoiceName: "vector_component"
MPropertySuppressExpr: "m_nPosition != PARTICLE_FLASHLIGHT"