Source 2 Viewer
CavernCrawlRoomID_t
CavernCrawlRoom_t
ChatIgnoreType_t
ChatWheelMessageID_t
ChoreoExternalAnimgraphControlState_t
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
Class_T
ClientQuickBuyItemState
CodeGenAABB_t
CountdownTimer
CourierState_t
CraftworksComponentID_t
CraftworksID_t
CraftworksQuestID_t
CraftworksQuestType_t
CraftworksRecipeID_t
CraftworksRecipeTierID_t
CrownfallCreditsAABB_t
CrownfallSurvivorsLightingEnvironment_t
CrownfallSurvivorsLightingOverride_t
DAMAGE_TYPES
DIALOG_TYPE
DOTAAbilityDefinition_t
DOTAAbilitySpeakTrigger_t
DOTABehaviorLevel_t
DOTABotDifficulty
DOTACavernCrawlMapResult_t
DOTAChatChannelType_t
DOTACommLevel_t
DOTACommType_t
DOTAConnectionState_t
DOTACustomCameraEventFlags_t
DOTACustomHeroPickRulesPhase_t
DOTADamageFlag_t
DOTAFacetAbilityBonus_t
DOTAHUDVisibility_t
DOTAInventoryFlags_t
DOTAJoinLobbyResult
DOTAKeybindCommand_t
DOTAKeybindTemplate_t
DOTALeaverStatus_t
DOTALevelingAbilityBonus_t
DOTALimits_t
DOTALobbyReadyState
DOTALobbyVisibility
DOTALowPriorityBanType
DOTAMatchVote
DOTAMinimapEvent_t
DOTAModifierAttribute_t
DOTAMusicStatus_t
DOTAOutgoingBonus_t
DOTAOverworldCharacterOverrideConditional_t
DOTAPortraitEnvironmentType_t
DOTAPostGameColumn_t
DOTAPostGameLayout_t
DOTAProjectileAttachment_t
DOTAScriptInventorySlot_t
DOTASelectionPriorityChoice
DOTASelectionPriorityRules
DOTASlotType_t
DOTASpecialAbilityBonus_t
DOTASpecialAbility_t
DOTASpeechType_t
DOTATeam_t
DOTATeleportInfo_t
DOTAThreatLevelInfo_t
DOTAUnitAttackCapability_t
DOTAUnitMoveCapability_t
DOTAVisualNovelDialogueEffect_t
DOTAVisualNovelTextColor_t
DOTA_2013PassportSelectionIndices
DOTA_ABILITY_BEHAVIOR
DOTA_ABILITY_PING_TYPE
DOTA_ABILITY_TARGET_TYPE
DOTA_AssassinMinigameNetworkState
DOTA_BOT_MODE
DOTA_CHAT_INFORMATIONAL
DOTA_CHAT_MESSAGE
DOTA_CM_PICK
Type
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Dota 2
client
CrownfallSurvivorsLightingEnvironment_t
CrownfallSurvivorsLightingEnvironment_t
vecLightDirection
:
Vector
0 (0x00)
flGlobalLightScale
:
float32
12 (0x0C)
flPointLightScale
:
float32
16 (0x10)
cLightColor
:
Color
20 (0x14)
cAmbientColor
:
Color
24 (0x18)
cShadowColor
:
Color
28 (0x1C)
cShadowSecondaryColor
:
Color
32 (0x20)
cSpecularColor
:
Color
36 (0x24)
Referenced by (2)
CSurvivorsGameModeDefinition
m_TimeBasedLightingEnvironments
CrownfallSurvivorsLightingOverride_t
Lighting