Source 2 Viewer
CrownfallCreditsAABB_t
CrownfallSurvivorsLightingEnvironment_t
CrownfallSurvivorsLightingOverride_t
DAMAGE_TYPES
DIALOG_TYPE
DOTAAbilityDefinition_t
DOTAAbilitySpeakTrigger_t
DOTABehaviorLevel_t
DOTABotDifficulty
DOTACavernCrawlMapResult_t
DOTAChatChannelType_t
DOTACommLevel_t
DOTACommType_t
DOTAConnectionState_t
DOTACustomCameraEventFlags_t
DOTACustomHeroPickRulesPhase_t
DOTADamageFlag_t
DOTAFacetAbilityBonus_t
DOTAHUDVisibility_t
DOTAInventoryFlags_t
DOTAJoinLobbyResult
DOTAKeybindCommand_t
DOTAKeybindTemplate_t
DOTALeaverStatus_t
DOTALevelingAbilityBonus_t
DOTALimits_t
DOTALobbyReadyState
DOTALobbyVisibility
DOTALowPriorityBanType
DOTAMatchVote
DOTAMinimapEvent_t
DOTAModifierAttribute_t
DOTAMusicStatus_t
DOTAOutgoingBonus_t
DOTAOverworldCharacterOverrideConditional_t
DOTAPortraitEnvironmentType_t
DOTAPostGameColumn_t
DOTAPostGameLayout_t
DOTAProjectileAttachment_t
DOTAScriptInventorySlot_t
DOTASelectionPriorityChoice
DOTASelectionPriorityRules
DOTASlotType_t
DOTASpecialAbilityBonus_t
DOTASpecialAbility_t
DOTASpeechType_t
DOTATeam_t
DOTATeleportInfo_t
DOTAThreatLevelInfo_t
DOTAUnitAttackCapability_t
DOTAUnitMoveCapability_t
DOTAVisualNovelDialogueEffect_t
DOTAVisualNovelTextColor_t
DOTA_2013PassportSelectionIndices
DOTA_ABILITY_BEHAVIOR
DOTA_ABILITY_PING_TYPE
DOTA_ABILITY_TARGET_TYPE
DOTA_AssassinMinigameNetworkState
DOTA_BOT_MODE
DOTA_CHAT_INFORMATIONAL
DOTA_CHAT_MESSAGE
DOTA_CM_PICK
DOTA_COMBATLOG_TYPES
DOTA_GC_TEAM
DOTA_GameMode
DOTA_GameState
DOTA_HOLDOUT_TOWER_TYPE
DOTA_HeroPickState
DOTA_INVALID_ORDERS
DOTA_ITEM_STATE
DOTA_LANE
DOTA_MODIFIER_ENTRY_TYPE
DOTA_MOTION_CONTROLLER_PRIORITY
DOTA_NO_BATTLE_POINTS_REASONS
DOTA_OVERHEAD_ALERT
DOTA_POSITION_CATEGORY
DOTA_PURGE_FLAGS
DOTA_PlayerDraftState
DOTA_REPLAY_STATE_EVENT
DOTA_ROSHAN_PHASE
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Dota 2
client
DOTAInventoryFlags_t
DOTAInventoryFlags_t
uint32_t
DOTA_INVENTORY_ALLOW_NONE
=
0
0x00
DOTA_INVENTORY_ALLOW_MAIN
=
1
0x01
DOTA_INVENTORY_ALLOW_STASH
=
2
0x02
DOTA_INVENTORY_ALLOW_DROP_ON_GROUND
=
4
0x04
DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN
=
8
0x08
DOTA_INVENTORY_LIMIT_DROP_ON_GROUND
=
16
0x10
DOTA_INVENTORY_ALL_ACCESS
=
3
0x03
DOTA_INVENTORY_ALLOW_MAIN | DOTA_INVENTORY_ALLOW_STASH