Source 2 Viewer
  • CDOTA_Modifier_DoomBringer_Devour
  • CDOTA_Modifier_DoomBringer_Devour_Hero_Ability
  • CDOTA_Modifier_DoomBringer_Devour_Hero_Debuff
  • CDOTA_Modifier_DoomBringer_Devour_Intrinsic
  • CDOTA_Modifier_DoomBringer_Doom
  • CDOTA_Modifier_DoomBringer_Doom_Aura_Enemy
  • CDOTA_Modifier_DoomBringer_Doom_Aura_Self
  • CDOTA_Modifier_DoomBringer_Doom_Break
  • CDOTA_Modifier_DoomBringer_Doom_Intrinsic
  • CDOTA_Modifier_DoomBringer_InfernalBlade
  • CDOTA_Modifier_DoomBringer_InfernalBlade_Burn
  • CDOTA_Modifier_DoomBringer_Lvl_Pain
  • CDOTA_Modifier_DoomBringer_Lvl_Pain_Debuff
  • CDOTA_Modifier_DoomBringer_ScorchedEarthEffect
  • CDOTA_Modifier_DoomBringer_ScorchedEarthEffectAura
  • CDOTA_Modifier_DragonKnight_BlackDragon_Tooltip
  • CDOTA_Modifier_DragonKnight_BreatheFire_Reduction
  • CDOTA_Modifier_DragonKnight_CorrosiveBreathDoT
  • CDOTA_Modifier_DragonKnight_DragonBlood
  • CDOTA_Modifier_DragonKnight_DragonForm
  • CDOTA_Modifier_DragonKnight_Fireball_Burn
  • CDOTA_Modifier_DragonKnight_Fireball_Thinker
  • CDOTA_Modifier_DragonKnight_FrostBreath_Slow
  • CDOTA_Modifier_DragonKnight_WyrmsWrath
  • CDOTA_Modifier_Dragon_Scale_Burn
  • CDOTA_Modifier_DrowRanger_Arcana
  • CDOTA_Modifier_DrowRanger_ArcanaKill_Delay
  • CDOTA_Modifier_DrowRanger_FrostArrows
  • CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia
  • CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia_Active
  • CDOTA_Modifier_DrowRanger_FrostArrows_Shard_Slow
  • CDOTA_Modifier_DrowRanger_FrostArrows_Slow
  • CDOTA_Modifier_DrowRanger_Marksmanship
  • CDOTA_Modifier_DrowRanger_Marksmanship_Aura_Bonus
  • CDOTA_Modifier_DrowRanger_Trueshot
  • CDOTA_Modifier_DrowRanger_WaveOfSilence
  • CDOTA_Modifier_DrowRanger_WaveOfSilence_Buff
  • CDOTA_Modifier_DrowRanger_WaveOfSilence_Knockback
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Aura
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Removal
  • CDOTA_Modifier_Drow_Ranger_Glacier_Shard
  • CDOTA_Modifier_Drow_Ranger_Glaicer_Intrinsic
  • CDOTA_Modifier_Drow_Ranger_Multishot
  • CDOTA_Modifier_Drow_Ranger_Multishot_Damage
  • CDOTA_Modifier_EarthSpirit_BoulderSmash
  • CDOTA_Modifier_EarthSpirit_Boulder_Smash_Debuff
  • CDOTA_Modifier_EarthSpirit_Geogmagnetic_Grip_Debuff
  • CDOTA_Modifier_EarthSpirit_GeomagneticGrip
  • CDOTA_Modifier_EarthSpirit_Magnetize
  • CDOTA_Modifier_EarthSpirit_Petrify
  • CDOTA_Modifier_EarthSpirit_Polarization
  • CDOTA_Modifier_EarthSpirit_Polarization_Damage_Timer
  • CDOTA_Modifier_EarthSpirit_RollingBoulder_Caster
  • CDOTA_Modifier_EarthSpirit_StoneCaller_Innate
  • CDOTA_Modifier_EarthSpirit_StoneThinker
  • CDOTA_Modifier_Earth_Spirit_Magnetize_Hero_Self_Buff
  • CDOTA_Modifier_Earth_Spirit_StoneCaller_ChargeCounter
  • CDOTA_Modifier_Earthshaker_Aftershock
  • CDOTA_Modifier_Earthshaker_Arcana
  • CDOTA_Modifier_Earthshaker_Arcana_Kill_Effect
  • CDOTA_Modifier_Earthshaker_EchoSlam_Delay
  • CDOTA_Modifier_Earthshaker_Echoslam_Debuff
  • CDOTA_Modifier_Earthshaker_Echoslam_Heating_Up
  • CDOTA_Modifier_Earthshaker_EnchantTotem
  • CDOTA_Modifier_Earthshaker_EnchantTotem_Animation
  • CDOTA_Modifier_Earthshaker_EnchantTotem_BodyProjectile
  • CDOTA_Modifier_Earthshaker_EnchantTotem_Leap
  • CDOTA_Modifier_Earthshaker_Fissure_Line_Thinker
  • CDOTA_Modifier_Earthshaker_Fissure_Shard
  • CDOTA_Modifier_Earthshaker_Fissure_Shard_Pathing
  • CDOTA_Modifier_Earthshaker_Fissure_Stun
  • CDOTA_Modifier_Earthshaker_Fissure_Thinker
  • CDOTA_Modifier_Earthshaker_Shard
  • CDOTA_Modifier_Earthshaker_Slugger_Intrinsic
  • CDOTA_Modifier_Earthshaker_Spirit_Cairn
  • CDOTA_Modifier_EchoSabre_Debuff
  • CDOTA_Modifier_Effigy_AghsFort
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit_Buff
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_DragonKnight_DragonForm

CDOTA_Modifier_DragonKnight_DragonForm

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • bonus_movement_speed: int326744 (0x1A58)
  • bonus_attack_damage: int326748 (0x1A5C)
  • bonus_attack_range: int326752 (0x1A60)
  • magic_resistance: int326756 (0x1A64)
  • model_scale: int326760 (0x1A68)
  • iLevel: int326764 (0x1A6C)
  • m_iOriginalAttackCapabilities: int326768 (0x1A70)
  • attack_projectile_speed_bonus: int326772 (0x1A74)
  • flying_movement: int326776 (0x1A78)
  • m_iszRangedAttackEffect: CUtlSymbolLarge6784 (0x1A80)
  • bonus_slow_resistance: int326792 (0x1A88)
  • bonus_ability_cast_range: int326796 (0x1A8C)
  • m_nAssetIndex: int326800 (0x1A90)
  • ranged_splash_radius: float326804 (0x1A94)
  • ranged_splash_damage_pct: float326808 (0x1A98)
  • corrosive_duration: float326812 (0x1A9C)
  • frost_duration: float326816 (0x1AA0)
  • m_nAmbientParticleFX: ParticleIndex_t6820 (0x1AA4)
Also in
server.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.