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  • CDOTA_Modifier_Dragon_Scale_Burn
  • CDOTA_Modifier_DrowRanger_Arcana
  • CDOTA_Modifier_DrowRanger_ArcanaKill_Delay
  • CDOTA_Modifier_DrowRanger_FrostArrows
  • CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia
  • CDOTA_Modifier_DrowRanger_FrostArrows_Hypothermia_Active
  • CDOTA_Modifier_DrowRanger_FrostArrows_Shard_Slow
  • CDOTA_Modifier_DrowRanger_FrostArrows_Slow
  • CDOTA_Modifier_DrowRanger_Marksmanship
  • CDOTA_Modifier_DrowRanger_Marksmanship_Aura_Bonus
  • CDOTA_Modifier_DrowRanger_Trueshot
  • CDOTA_Modifier_DrowRanger_WaveOfSilence
  • CDOTA_Modifier_DrowRanger_WaveOfSilence_Buff
  • CDOTA_Modifier_DrowRanger_WaveOfSilence_Knockback
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Aura
  • CDOTA_Modifier_Drow_Ranger_Glacier_Hilltop_Removal
  • CDOTA_Modifier_Drow_Ranger_Glacier_Shard
  • CDOTA_Modifier_Drow_Ranger_Glaicer_Intrinsic
  • CDOTA_Modifier_Drow_Ranger_Multishot
  • CDOTA_Modifier_Drow_Ranger_Multishot_Damage
  • CDOTA_Modifier_EarthSpirit_BoulderSmash
  • CDOTA_Modifier_EarthSpirit_Boulder_Smash_Debuff
  • CDOTA_Modifier_EarthSpirit_Geogmagnetic_Grip_Debuff
  • CDOTA_Modifier_EarthSpirit_GeomagneticGrip
  • CDOTA_Modifier_EarthSpirit_Magnetize
  • CDOTA_Modifier_EarthSpirit_Petrify
  • CDOTA_Modifier_EarthSpirit_Polarization
  • CDOTA_Modifier_EarthSpirit_Polarization_Damage_Timer
  • CDOTA_Modifier_EarthSpirit_RollingBoulder_Caster
  • CDOTA_Modifier_EarthSpirit_StoneCaller_Innate
  • CDOTA_Modifier_EarthSpirit_StoneThinker
  • CDOTA_Modifier_Earth_Spirit_Magnetize_Hero_Self_Buff
  • CDOTA_Modifier_Earth_Spirit_StoneCaller_ChargeCounter
  • CDOTA_Modifier_Earthshaker_Aftershock
  • CDOTA_Modifier_Earthshaker_Arcana
  • CDOTA_Modifier_Earthshaker_Arcana_Kill_Effect
  • CDOTA_Modifier_Earthshaker_EchoSlam_Delay
  • CDOTA_Modifier_Earthshaker_Echoslam_Debuff
  • CDOTA_Modifier_Earthshaker_Echoslam_Heating_Up
  • CDOTA_Modifier_Earthshaker_EnchantTotem
  • CDOTA_Modifier_Earthshaker_EnchantTotem_Animation
  • CDOTA_Modifier_Earthshaker_EnchantTotem_BodyProjectile
  • CDOTA_Modifier_Earthshaker_EnchantTotem_Leap
  • CDOTA_Modifier_Earthshaker_Fissure_Line_Thinker
  • CDOTA_Modifier_Earthshaker_Fissure_Shard
  • CDOTA_Modifier_Earthshaker_Fissure_Shard_Pathing
  • CDOTA_Modifier_Earthshaker_Fissure_Stun
  • CDOTA_Modifier_Earthshaker_Fissure_Thinker
  • CDOTA_Modifier_Earthshaker_Shard
  • CDOTA_Modifier_Earthshaker_Slugger_Intrinsic
  • CDOTA_Modifier_Earthshaker_Spirit_Cairn
  • CDOTA_Modifier_EchoSabre_Debuff
  • CDOTA_Modifier_Effigy_AghsFort
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit_Buff
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit_CastTime
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit_Hidden
  • CDOTA_Modifier_Elder_Titan_AncestralSpirit_Invincibility
  • CDOTA_Modifier_Elder_Titan_EarthSplitter
  • CDOTA_Modifier_Elder_Titan_EarthSplitterScepter
  • CDOTA_Modifier_Elder_Titan_EarthSplitter_Caster
  • CDOTA_Modifier_Elder_Titan_EarthSplitter_Thinker
  • CDOTA_Modifier_Elder_Titan_EchoStomp
  • CDOTA_Modifier_Elder_Titan_EchoStomp_Magic_Immune
  • CDOTA_Modifier_Elder_Titan_Fundamental_Fury
  • CDOTA_Modifier_Elder_Titan_Momentum
  • CDOTA_Modifier_Elder_Titan_NaturalOrder_Armor
  • CDOTA_Modifier_Elder_Titan_NaturalOrder_Aura_Armor
  • CDOTA_Modifier_Elder_Titan_NaturalOrder_Aura_MagicResistance
  • CDOTA_Modifier_Elder_Titan_NaturalOrder_MagicResistance
  • CDOTA_Modifier_Elder_Titan_Tip_The_Scales_Aura
  • CDOTA_Modifier_Elder_Titan_Tip_The_Scales_Effect
  • CDOTA_Modifier_EldwurmsEdda
  • CDOTA_Modifier_EldwurmsEdda_Intrinsic
  • CDOTA_Modifier_ElixerHealing
  • CDOTA_Modifier_EmberSpirit_FireRemnant
  • CDOTA_Modifier_EmberSpirit_FireRemnantThinker
  • CDOTA_Modifier_EmberSpirit_FireRemnant_ChargeCounter
  • CDOTA_Modifier_EmberSpirit_FireRemnant_RemnantTracker
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_Drow_Ranger_Multishot

CDOTA_Modifier_Drow_Ranger_Multishot

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_iArrowCount: int326744 (0x1A58)
  • m_vOriginalTarget: VectorWS6748 (0x1A5C)
  • arrow_width: int326760 (0x1A68)
  • arrow_speed: float326764 (0x1A6C)
  • arrow_range_multiplier: float326768 (0x1A70)
  • wave_count: int326772 (0x1A74)
  • arrow_count_per_wave: int326776 (0x1A78)
  • arrow_angle: int326780 (0x1A7C)
  • m_iLoopCount: int326784 (0x1A80)
  • m_flInterval: float326788 (0x1A84)
  • m_flCycleDelay: float326792 (0x1A88)
  • m_flTimeWaste: float326796 (0x1A8C)
  • m_flExpectedTime: GameTime_t6800 (0x1A90)
Also in
server.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.