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PackingMode_t
SeqMode_t
SequenceAlphaCropMode_t
SequenceChannelMode_t
SequenceLoopMode_t
tier2 (2)
CRangeFloat
CRangeInt
toolscene (12)
CLightRigBackground
CLightRigExposure
CLightRigGrid
CLightRigLight
CLightRigPointLight
CLightRigPostProcessing
CLightRigSky
CLightRigSpotLight
CLightRigSunLight
CLightRigVMap
CToolSceneLightRig
LightRigType_t
toolutils2 (26)
AssetEditInfoFilterFunc_t
AssetEngineCommand_t
AssetWarningFixType_t
AutoTagVDataCondition_t
CAssetInfoFilterParams
CAssetTagInfo
CAssetTypeConfig
CAssetWarning
CAssetWarningCheck
CBaseToolInfo
CBitmapAssetTypeInfo
CDetailPropModel
CDetailPropType
CEngineToolInfo
CExternalToolInfo
CManifestInfo
CMapAssetTypeInfo
CModuleManifests
CResourceAssetTypeInfo
CSimpleAssetTypeInfo
CSubassetTypeInfo
CToolsConfig
CVMMDAssetTypeInfo
InfoDataFilter_t
ResourceBlockTypeInfo_t
ResourceDataEncodingType_t
vphysics2 (8)
IPhysAggregateInstance
IPhysicsBody
IPhysicsJoint
IPhysicsParticleRope
IPhysicsPlayerController
IPhysicsRagdollControl
vphysics_save_cphysicsbody_t
vphysics_save_ragdoll_control_t
worldrenderer (31)
AggregateInstanceStreamOnDiskData_t
AggregateInstanceStream_t
AggregateLODSetup_t
AggregateMeshInfo_t
AggregateRTProxySceneObject_t
AggregateSceneObject_t
AggregateVertexAlbedoStreamOnDiskData_t
BakedLightingInfo_t
BakedLightingInfo_t::BakedShadowAssignment_t
BaseSceneObjectOverride_t
CVoxelVisibility
ClutterSceneObject_t
ClutterTile_t
EntityIOConnectionData_t
EntityKeyValueData_t
ExtraVertexStreamOverride_t
InfoForResourceTypeVMapResourceData_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
RTProxyBLAS_t
Type
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Deadlock
toolscene
CToolSceneLightRig
CToolSceneLightRig
MVDataAssociatedFile
: "toolscenelightrigs.vdata"
MVDataRoot
m_nRigType
:
LightRigType_t
= "PREVIEW"
8 (0x08)
m_Suns
:
CUtlVector
<
CLightRigSunLight
>
16 (0x10)
m_PointLights
:
CUtlVector
<
CLightRigPointLight
>
40 (0x28)
m_SpotLights
:
CUtlVector
<
CLightRigSpotLight
>
64 (0x40)
m_Background
:
CLightRigBackground
88 (0x58)
m_Grid
:
CLightRigGrid
93 (0x5D)
m_Exposure
:
CLightRigExposure
100 (0x64)
m_PostProcessing
:
CLightRigPostProcessing
112 (0x70)
m_Sky
:
CLightRigSky
120 (0x78)
m_BackgroundMap
:
CLightRigVMap
128 (0x80)
Also in
Counter-Strike 2
Dota 2