Source 2 Viewer
  • CCitadel_NPCAbility_Shield
  • CCitadel_NPCAbility_Shield_VData
  • CCitadel_NPCAbility_Vanguard_AOEBuff
  • CCitadel_NPCAbility_Vanguard_AOEBuff_VData
  • CCitadel_Nano_Predatory_Statue
  • CCitadel_NeutralCampVData
  • CCitadel_NewYears_Fireworks
  • CCitadel_Omnicharge_Pendant
  • CCitadel_PestilenceDroneDispenser
  • CCitadel_PickupItemSpawner
  • CCitadel_PickupItemSpawnerAPI
  • CCitadel_PickupItemSpawnerVData
  • CCitadel_PointTalker
  • CCitadel_PointTalker_Base
  • CCitadel_PointTalker_Idol
  • CCitadel_Projectile_Archer_ChargedShot
  • CCitadel_Projectile_BatSwarmExtraProjectile
  • CCitadel_Projectile_BatSwarmProjectile
  • CCitadel_Projectile_Bebop_Hook
  • CCitadel_Projectile_BloodBomb
  • CCitadel_Projectile_BookwormGun
  • CCitadel_Projectile_Cyclone
  • CCitadel_Projectile_DustStorm
  • CCitadel_Projectile_FeatherBoomerang
  • CCitadel_Projectile_FortunaWeapon
  • CCitadel_Projectile_Guided_Arrow
  • CCitadel_Projectile_HookBlade
  • CCitadel_Projectile_MagicBolt
  • CCitadel_Projectile_Petrify
  • CCitadel_Projectile_Pillar
  • CCitadel_Projectile_RocketLauncher_Rocket
  • CCitadel_Projectile_SettingSun
  • CCitadel_Projectile_SpiderProjectile
  • CCitadel_Projectile_Viscous_GooGrenade
  • CCitadel_Projectile_WebWall
  • CCitadel_Projectile_Wrecker_Teleport
  • CCitadel_Projectile_WreckingBall
  • CCitadel_Prop_MidBossIndicator
  • CCitadel_PunchablePowerup
  • CCitadel_PunchablePowerupVData
  • CCitadel_RestorativeGooCube
  • CCitadel_Shield
  • CCitadel_ShopProp
  • CCitadel_SmokeGrenade_Blocker
  • CCitadel_SpiderAnimating
  • CCitadel_SpiderAnimatingVData
  • CCitadel_TechUpgrade_CorpseExplosion
  • CCitadel_TechUpgrade_CorpseExplosionVData
  • CCitadel_TechUpgrade_Infuser
  • CCitadel_TechUpgrade_SuperAcolyteGloves
  • CCitadel_TechUpgrade_SuperAcolyteGlovesVData
  • CCitadel_Upgrade_AerialAssault
  • CCitadel_Upgrade_AerialAssualtVData
  • CCitadel_Upgrade_AmmoScavenger
  • CCitadel_Upgrade_AmmoScavenger_VData
  • CCitadel_Upgrade_MagicCarpet
  • CCitadel_Upgrade_MagicCarpetVData
  • CCitadel_Upgrade_OverdriveClip
  • CCitadel_Upgrade_OverdriveClip_VData
  • CCitadel_Upgrade_StabilizingTripod
  • CCitadel_Upgrade_StabilizingTripodVData
  • CCitadel_Upgrade_WeaponPowerForHealth
  • CCitadel_Upgrade_WeaponPowerForHealthVData
  • CCitadel_UtilityUpgrade_AOESmokeBomb
  • CCitadel_UtilityUpgrade_AOESmokeBombVData
  • CCitadel_UtilityUpgrade_DebuffImmunity
  • CCitadel_UtilityUpgrade_DebuffImmunityVData
  • CCitadel_UtilityUpgrade_HealthNova
  • CCitadel_UtilityUpgrade_HealthNova_VData
  • CCitadel_UtilityUpgrade_RocketBooster
  • CCitadel_UtilityUpgrade_RocketBoosterVData
  • CCitadel_UtilityUpgrade_RocketBoots
  • CCitadel_UtilityUpgrade_RocketBootsVData
  • CCitadel_WeaponUpgrade_ApexCombat
  • CCitadel_WeaponUpgrade_BloodTribute
  • CCitadel_WeaponUpgrade_BloodTributeVData
  • CCitadel_WeaponUpgrade_BurstFire
  • CCitadel_WeaponUpgrade_BurstFireVData
  • CCitadel_WeaponUpgrade_CooldownOnMiss
  • CCitadel_WeaponUpgrade_CultistSacrifice
Type / to search
  1. Deadlock
  2. server
  3. CCitadelProjectile
  4. CCitadel_Projectile_BloodBomb

CCitadel_Projectile_BloodBomb

Inherits from (142 fields)
CCitadelProjectileCBaseModelEntityCBaseEntityCEntityInstance
  • m_bSecondBomb: bool2136 (0x0858)
  • m_nBeepSoundBuildupCount: int322140 (0x085C)
  • m_flBeepSoundIntervalBias: float322144 (0x0860)
  • m_flBeepSoundMaxFrequency: float322148 (0x0864)
  • m_flArmingDuration: float322152 (0x0868)
  • m_vecBeepIntervals: CUtlVector< float32 >2160 (0x0870)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.