Source 2 Viewer
  • CCitadel_Pickup_AssignedGold
  • CCitadel_Pickup_Currency
  • CCitadel_Pickup_Currency_VData
  • CCitadel_Pickup_Gold
  • CCitadel_Pickup_Gold_VData
  • CCitadel_Pickup_Health
  • CCitadel_Pickup_Item
  • CCitadel_Pickup_Item_VData
  • CCitadel_Pickup_Modifier
  • CCitadel_Pickup_Modifier_VData
  • CCitadel_Pickup_NecroDeath
  • CCitadel_Pickup_VData
  • CCitadel_PointTalker
  • CCitadel_PointTalker_Base
  • CCitadel_PointTalker_Idol
  • CCitadel_Projectile_Archer_ChargedShot
  • CCitadel_Projectile_BatSwarmExtraProjectile
  • CCitadel_Projectile_BatSwarmProjectile
  • CCitadel_Projectile_Bebop_Hook
  • CCitadel_Projectile_BloodBomb
  • CCitadel_Projectile_BookwormGun
  • CCitadel_Projectile_Cyclone
  • CCitadel_Projectile_DustStorm
  • CCitadel_Projectile_FeatherBoomerang
  • CCitadel_Projectile_FortunaWeapon
  • CCitadel_Projectile_Guided_Arrow
  • CCitadel_Projectile_HookBlade
  • CCitadel_Projectile_MagicBolt
  • CCitadel_Projectile_Petrify
  • CCitadel_Projectile_Pillar
  • CCitadel_Projectile_RocketLauncher_Rocket
  • CCitadel_Projectile_SettingSun
  • CCitadel_Projectile_SpiderProjectile
  • CCitadel_Projectile_Viscous_GooGrenade
  • CCitadel_Projectile_WebWall
  • CCitadel_Projectile_Wrecker_Teleport
  • CCitadel_Projectile_WreckingBall
  • CCitadel_Prop_MidBossIndicator
  • CCitadel_RestorativeGooCube
  • CCitadel_Shield
  • CCitadel_ShopProp
  • CCitadel_SmokeGrenade_Blocker
  • CCitadel_SpiderAnimating
  • CCitadel_SpiderAnimatingVData
  • CCitadel_Stamina_Regen_Jump_Reduction
  • CCitadel_TechUpgrade_CorpseExplosion
  • CCitadel_TechUpgrade_CorpseExplosionVData
  • CCitadel_TechUpgrade_Infuser
  • CCitadel_TechUpgrade_SuperAcolyteGloves
  • CCitadel_TechUpgrade_SuperAcolyteGlovesVData
  • CCitadel_Upgrade_AerialAssault
  • CCitadel_Upgrade_AerialAssualtVData
  • CCitadel_Upgrade_AmmoScavenger
  • CCitadel_Upgrade_AmmoScavenger_VData
  • CCitadel_Upgrade_MagicCarpet
  • CCitadel_Upgrade_MagicCarpetVData
  • CCitadel_Upgrade_OverdriveClip
  • CCitadel_Upgrade_OverdriveClip_VData
  • CCitadel_Upgrade_StabilizingTripod
  • CCitadel_Upgrade_StabilizingTripodVData
  • CCitadel_Upgrade_WeaponPowerForHealth
  • CCitadel_Upgrade_WeaponPowerForHealthVData
  • CCitadel_UtilityUpgrade_AOESmokeBomb
  • CCitadel_UtilityUpgrade_AOESmokeBombVData
  • CCitadel_UtilityUpgrade_DebuffImmunity
  • CCitadel_UtilityUpgrade_DebuffImmunityVData
  • CCitadel_UtilityUpgrade_HealthNova
  • CCitadel_UtilityUpgrade_HealthNova_VData
  • CCitadel_UtilityUpgrade_RocketBooster
  • CCitadel_UtilityUpgrade_RocketBoosterVData
  • CCitadel_UtilityUpgrade_RocketBoots
  • CCitadel_UtilityUpgrade_RocketBootsVData
  • CCitadel_WeaponUpgrade_ApexCombat
  • CCitadel_WeaponUpgrade_BloodTribute
  • CCitadel_WeaponUpgrade_BloodTributeVData
  • CCitadel_WeaponUpgrade_BurstFire
  • CCitadel_WeaponUpgrade_BurstFireVData
  • CCitadel_WeaponUpgrade_CooldownOnMiss
  • CCitadel_WeaponUpgrade_CultistSacrifice
  • CCitadel_WeaponUpgrade_CultistSacrifice_VData
Type / to search
  1. Deadlock
  2. server
  3. CCitadelProjectile
  4. CCitadel_Projectile_BloodBomb

CCitadel_Projectile_BloodBomb

Inherits from (142 fields)
CCitadelProjectileCBaseModelEntityCBaseEntityCEntityInstance
  • m_bSecondBomb: bool2144 (0x0860)
  • m_nBeepSoundBuildupCount: int322148 (0x0864)
  • m_flBeepSoundIntervalBias: float322152 (0x0868)
  • m_flBeepSoundMaxFrequency: float322156 (0x086C)
  • m_flArmingDuration: float322160 (0x0870)
  • m_vecBeepIntervals: CUtlVector< float32 >2168 (0x0878)
Also in
client.dll
Offsets are from Windows. Source revision 10793005 built on Jul 01 2026.