Source 2 Viewer
  • CCitadel_Modifier_Bull_Leap_Boosting
  • CCitadel_Modifier_Bull_Leap_BoostingVData
  • CCitadel_Modifier_Bull_Leap_Boosting_Crash
  • CCitadel_Modifier_Bull_Leap_Boosting_CrashVData
  • CCitadel_Modifier_BulletArmorReduction
  • CCitadel_Modifier_BulletArmorReductionVData
  • CCitadel_Modifier_BulletArmorShredder_Proc
  • CCitadel_Modifier_BulletArmorShredder_ProcVData
  • CCitadel_Modifier_BulletFlurry
  • CCitadel_Modifier_BulletFlurryVData
  • CCitadel_Modifier_BulletFlurryWindup
  • CCitadel_Modifier_BulletResilience
  • CCitadel_Modifier_BulletResistReductionStack
  • CCitadel_Modifier_BulletResistReductionStackVData
  • CCitadel_Modifier_BulletShredImbue_Proc
  • CCitadel_Modifier_BulletShredImbue_ProcVData
  • CCitadel_Modifier_Burning
  • CCitadel_Modifier_Burrow
  • CCitadel_Modifier_Burrow_VData
  • CCitadel_Modifier_BurstFire_Actuator
  • CCitadel_Modifier_CP_Capturer
  • CCitadel_Modifier_CQC_Proc
  • CCitadel_Modifier_CQC_ProcVData
  • CCitadel_Modifier_Cadence_AnthemAOE
  • CCitadel_Modifier_Cadence_AnthemAOEVData
  • CCitadel_Modifier_Cadence_AnthemBuff
  • CCitadel_Modifier_Cadence_AnthemBuffVData
  • CCitadel_Modifier_Cadence_Crescendo_AOE
  • CCitadel_Modifier_Cadence_Crescendo_AOE_VData
  • CCitadel_Modifier_Cadence_Crescendo_InAOE
  • CCitadel_Modifier_Cadence_Crescendo_InAOE_VData
  • CCitadel_Modifier_Cadence_Crescendo_PostAOE
  • CCitadel_Modifier_Cadence_Crescendo_PostAOE_VData
  • CCitadel_Modifier_Cadence_GrandFinaleAOE
  • CCitadel_Modifier_Cadence_GrandFinaleAOEVData
  • CCitadel_Modifier_Cadence_GrandFinale_Buff
  • CCitadel_Modifier_Cadence_GrandFinale_BuffVData
  • CCitadel_Modifier_Cadence_Gun_Spikes
  • CCitadel_Modifier_Cadence_SilenceContraptions
  • CCitadel_Modifier_Cadence_SilenceContraptionsDebuff
  • CCitadel_Modifier_Cadence_SilenceContraptionsDebuffVData
  • CCitadel_Modifier_Cadence_SilenceContraptionsVData
  • CCitadel_Modifier_Cadence_SleepAOE
  • CCitadel_Modifier_Cadence_SleepAOEVData
  • CCitadel_Modifier_Cadence_Sleeping
  • CCitadel_Modifier_Cadence_SleepingVData
  • CCitadel_Modifier_Camouflage_Invis
  • CCitadel_Modifier_CanDamageMidBoss
  • CCitadel_Modifier_CanDamageTier3Phase2
  • CCitadel_Modifier_CapacitorSlowDebuff
  • CCitadel_Modifier_CardToss_StackingResistShred
  • CCitadel_Modifier_CatapultDamageWatcher
  • CCitadel_Modifier_CatapultDamageWatcherVData
  • CCitadel_Modifier_CatapultStun
  • CCitadel_Modifier_CatapultStunVData
  • CCitadel_Modifier_ChainLightning
  • CCitadel_Modifier_ChainLightningEffect
  • CCitadel_Modifier_ChainLightningEffectVData
  • CCitadel_Modifier_ChainLightningVData
  • CCitadel_Modifier_ChangeTeam
  • CCitadel_Modifier_ChargeDragEnemy
  • CCitadel_Modifier_ChargePullEnemy
  • CCitadel_Modifier_ChargedBomb
  • CCitadel_Modifier_ChargedBombVData
  • CCitadel_Modifier_ChargedTackleActive
  • CCitadel_Modifier_ChargedTacklePrepare
  • CCitadel_Modifier_CharmedWraps
  • CCitadel_Modifier_CharmedWraps_VData
  • CCitadel_Modifier_CheaterCurse
  • CCitadel_Modifier_CheaterCurseVData
  • CCitadel_Modifier_ChronoSwap_BubbleMove
  • CCitadel_Modifier_ChronoSwap_BubbleMoveVData
  • CCitadel_Modifier_Chrono_KineticCarbine
  • CCitadel_Modifier_Chrono_KineticCarbineVData
  • CCitadel_Modifier_Chrono_KineticCarbine_Slow
  • CCitadel_Modifier_Chrono_PulseGrenade_Debuff
  • CCitadel_Modifier_Chrono_PulseGrenade_PulseArea
  • CCitadel_Modifier_Chrono_TimeWall_Effect
  • CCitadel_Modifier_Chrono_TimeWall_EffectVData
  • CCitadel_Modifier_CinematicIntro_Player
Type / to search
  1. Deadlock
  2. client
  3. CCitadelModifier
  4. CCitadel_Modifier_BurstFire_Actuator

CCitadel_Modifier_BurstFire_Actuator

Inherits from (23 fields)
CCitadelModifierCBaseModifier
  • m_bLastShotInFlight: bool192 (0xC0)
  • m_bBonusTracked: bool193 (0xC1)
  • m_nHitCounter: int32196 (0xC4)
  • m_nTotalBurstFireShots: int32200 (0xC8)
  • m_nInitialzedClipSize: int32204 (0xCC)
  • m_nBonusPitch: int32208 (0xD0)
  • m_bInitialized: bool212 (0xD4)
  • m_nIncreasedBurstShotCount: int32216 (0xD8)
  • m_flIntraBurstCycleTime: float32220 (0xDC)
  • m_flCycleTimePct: float32224 (0xE0)
  • m_flMaxCycleTimeOverride: float32228 (0xE4)
  • m_flMaxBurstFireCooldownOverride: float32232 (0xE8)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.