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CAssetTypeConfig
CAssetWarning
CAssetWarningCheck
CBaseToolInfo
CBitmapAssetTypeInfo
CDetailPropModel
CDetailPropType
CEngineToolInfo
CExternalToolInfo
CManifestInfo
CMapAssetTypeInfo
CModuleManifests
CResourceAssetTypeInfo
CSimpleAssetTypeInfo
CSubassetTypeInfo
CToolsConfig
CVMMDAssetTypeInfo
InfoDataFilter_t
ResourceBlockTypeInfo_t
ResourceDataEncodingType_t
vphysics2 (5)
IPhysicsPlayerController
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
vphysics_save_cphysicsbody_t
worldrenderer (31)
AggregateInstanceStreamOnDiskData_t
AggregateInstanceStream_t
AggregateLODSetup_t
AggregateMeshInfo_t
AggregateRTProxySceneObject_t
AggregateSceneObject_t
AggregateVertexAlbedoStreamOnDiskData_t
BakedLightingInfo_t
BakedLightingInfo_t::BakedShadowAssignment_t
BaseSceneObjectOverride_t
CVoxelVisibility
ClutterSceneObject_t
ClutterTile_t
EntityIOConnectionData_t
EntityKeyValueData_t
ExtraVertexStreamOverride_t
InfoForResourceTypeVMapResourceData_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
RTProxyBLAS_t
RTProxyInstanceFlags_t
RTProxyInstanceInfo_t
SceneObject_t
VMapResourceData_t
VoxelVisBlockOffset_t
WorldBuilderParams_t
WorldNodeOnDiskBufferData_t
WorldNode_t
World_t
Type
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Counter-Strike 2
toolutils2
ResourceDataEncodingType_t
ResourceDataEncodingType_t
uint32_t
RESOURCE_ENCODING_INVALID
=
-1
0xFFFFFFFF
RESOURCE_ENCODING_INTROSPECTED
=
0
0x00
RESOURCE_ENCODING_KV3
=
1
0x01
RESOURCE_ENCODING_VTEX
=
2
0x02
RESOURCE_ENCODING_RAW_BYTES
=
3
0x03
RESOURCE_ENCODING_VSNAP
=
4
0x04
RESOURCE_ENCODING_VRMAN
=
5
0x05
RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT
=
6
0x06
RESOURCE_ENCODING_TEXT
=
7
0x07
RESOURCE_ENCODING_MBUF
=
8
0x08
RESOURCE_ENCODING_MVTX
=
9
0x09
RESOURCE_ENCODING_MIDX
=
10
0x0A
RESOURCE_ENCODING_MSLT
=
11
0x0B
RESOURCE_ENCODING_LEGACY_VSND
=
12
0x0C
RESOURCE_ENCODING_COUNT
=
13
0x0D
Referenced by (1)
ResourceBlockTypeInfo_t
m_Encoding
Also in
Dota 2
Deadlock