- Counter-Strike 2
- sounddoc_lib
- CMixPropertyBase
- CMixSteamAudioSource
- Inherits
- CMixPropertyBase
- Metadata
- MPropertyDescription: "Applies steam audio model for a 3d audio source. This includes panning and HRTF (head-related transfer function)."MPropertyFriendlyName: "VMix Steam Audio Source Node"
Fields
NameTypeOffset
SteamAudioHRTFInterpolationType_t = "SA_HRTFINTEROP_BILINEAR"
MPropertyFriendlyName: "HRTF Interpolation"
float32 = 1
MPropertyFriendlyName: "Direct Mix Level"
MPropertyAttributeRange: "0 1"
bool
MPropertyDescription: "If checked, enables perspective correction for spatialized sound sources. When perspective correction is enabled, instead of spatializing sounds from their world - space position relative to the listener, sounds are spatialized from their on - screen position relative to the user. This can improve perceived localization accuracy in 3D non - VR applications."
MPropertyFriendlyName: "Enable Perspective Correction"
bool
MPropertyDescription: "<b>Check</b> this if the input position is relative to the listener.<br /> <b>Don't check</b> this if the input position is aboslute world space coordinates."
MPropertyFriendlyName: "Relative Input Position"