- Counter-Strike 2
- particles
- CParticleFunctionPreEmission
- C_OP_SetGravityToCP
Fields
NameTypeOffset
CParticleCollectionFloatInput = {"m_flLiteralValue":1}
MPropertyFriendlyName: "gravity scale"
bool = true
MPropertyFriendlyName: "set gravity orientation to Z Down (instead of X)"
MPropertySuppressExpr: "!m_bSetOrientation"