Source 2 Viewer
  • CAnimGraphDoc_TimeRemainingMetric
  • CAnimGraphDoc_ToggleComponentAction
  • CAnimGraphDoc_TurnHelperNode
  • CAnimGraphDoc_TwoBoneIKNode
  • CAnimGraphDoc_WayPointHelperNode
  • CAnimGraphDoc_ZeroPoseNode
  • CAnimParameterConflict
  • CAnimScriptComponent
  • CAnimTagConflict
  • CBlendNodeChild
  • CCPPScriptComponent
  • CChoiceNodeChild
  • CConnectionProxyItem
  • CDampedValueComponent
  • CDampedValueItem
  • CDemoSettingsComponent
  • CFloatAnimValue
  • CFootLockItem
  • CFootPinningItem
  • CFootStepTriggerItem
  • CJiggleBoneItem
  • CLODComponent
  • CLookComponent
  • CMovementComponent
  • CPairedSequenceComponent
  • CRagdollComponent
  • CRemapValueComponent
  • CRemapValueItem
  • CRigidBodyWeight
  • CSlopeComponent
  • CSolveIKChainAnimNodeChainData
  • CStateAction
  • CStateMachineComponent
  • CTargetSelectorChild
  • ComparisonValueType
  • Comparison_t
  • DampedValueType
  • EAnimConflictIndex_t
  • EAnimValueSource
  • FinishedConditionOption
  • RemapValueType
  • SelectionSource_t
  • SingleFrameSelection
  • SolveIKChainAnimNodeSettingSource
  • StateComparisonValueType
  • StateValue
  • TargetWarpLinearRootMotionMode
  • AimCameraOpFixedSettings_t
  • AimMatrixBlendMode
  • AimMatrixOpFixedSettings_t
  • AnimNodeNetworkMode
  • AnimParamButton_t
  • AnimParamNetworkSetting
  • AnimParamType_t
  • AnimParamVectorType_t
  • AnimScriptType
  • AnimValueSource
  • AnimVectorSource
  • BinaryNodeChildOption
  • BinaryNodeTiming
  • Blend2DMode
  • BlendItem_t
  • BlendKeyType
  • BoneDemoCaptureSettings_t
  • BoneMaskBlendSpace
  • CActionComponentUpdater
  • CAddUpdateNode
  • CAimCameraUpdateNode
  • CAimMatrixUpdateNode
  • CAnimActionUpdater
  • CAnimComponentUpdater
  • CAnimDemoCaptureSettings
  • CAnimGraphDebugReplay
  • CAnimGraphModelBinding
  • CAnimGraphNetworkSettings
  • CAnimGraphSettingsGroup
  • CAnimGraphSettingsManager
  • CAnimInputDamping
  • CAnimMotorUpdaterBase
Type / to search
  1. Counter-Strike 2
  2. animgraphdoclib
  3. CFootStepTriggerItem

CFootStepTriggerItem

MPropertyFriendlyName: "Item"
MPropertyElementNameFn
  • m_footName: CUtlString0 (0x00)
    MPropertyFriendlyName: "Foot"
    MPropertyAttributeChoiceName: "Foot"
  • m_triggerPhase: StepPhase = "StepPhase_OnGround"8 (0x08)
    MPropertyFriendlyName: "Trigger Phase"
  • m_tagNames: CUtlVector< CGlobalSymbol >16 (0x10)
    MPropertySuppressField
  • m_tagIDs: CUtlVector< AnimTagID >40 (0x28)
    MPropertyFriendlyName: "Tags"
    MPropertyAttributeChoiceName: "Tag"
Referenced by (1)
CAnimGraphDoc_FootStepTriggerNodem_items
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.