Source 2 Viewer
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura_Effect
  • CDOTA_Modifier_Obsidian_Destroyer_ManaCost
  • CDOTA_Modifier_Obsidian_Destroyer_Mana_Allergy
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationCooldown
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationMana
  • CDOTA_Modifier_Obsidian_Destroyer_Ominous_Discernment
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker
  • CDOTA_Modifier_Obsidian_Destroyer_StackingBonusMana
  • CDOTA_Modifier_OgreMagi_FrostArmor
  • CDOTA_Modifier_OgreMagi_FrostArmor_Slow
  • CDOTA_Modifier_OgreSealTotem_Active
  • CDOTA_Modifier_OgreSealTotem_Slow
  • CDOTA_Modifier_OgreSmash_Swing
  • CDOTA_Modifier_Ogre_Magi_Arcana
  • CDOTA_Modifier_Ogre_Magi_Bloodlust
  • CDOTA_Modifier_Ogre_Magi_Bloodlust_Autocast
  • CDOTA_Modifier_Ogre_Magi_DumbLuck
  • CDOTA_Modifier_Ogre_Magi_Fireblast_Attack_Proc
  • CDOTA_Modifier_Ogre_Magi_Fireblast_Multicast
  • CDOTA_Modifier_Ogre_Magi_Ignite
  • CDOTA_Modifier_Ogre_Magi_Ignite_Multicast
  • CDOTA_Modifier_Ogre_Magi_Item_Multicast
  • CDOTA_Modifier_Ogre_Magi_School
  • CDOTA_Modifier_Ogre_Magi_Smash_Buff
  • CDOTA_Modifier_Omniknight_Angelic_Flight
  • CDOTA_Modifier_Omniknight_Degen_Aura
  • CDOTA_Modifier_Omniknight_Degen_Aura_Effect
  • CDOTA_Modifier_Omniknight_GuardianAngel
  • CDOTA_Modifier_Omniknight_GuardianAngel_Aura
  • CDOTA_Modifier_Omniknight_GuardianAngel_Self_Buff
  • CDOTA_Modifier_Omniknight_HammerOfPurity
  • CDOTA_Modifier_Omniknight_Hammer_Of_Purity_Bomb
  • CDOTA_Modifier_Omniknight_Innate_HealingHammer
  • CDOTA_Modifier_Omniknight_Marty
  • CDOTA_Modifier_Omniknight_Pacify
  • CDOTA_Modifier_Omniknight_Purification_Recast
  • CDOTA_Modifier_Omniknight_Repel
  • CDOTA_Modifier_Oracle_Clairvoyant_Curse
  • CDOTA_Modifier_Oracle_DivinersDeck_Death
  • CDOTA_Modifier_Oracle_DivinersDeck_Death_Next
  • CDOTA_Modifier_Oracle_DivinersDeck_Intrinsic
  • CDOTA_Modifier_Oracle_DivinersDeck_TheFool
  • CDOTA_Modifier_Oracle_DivinersDeck_TheFool_Next
  • CDOTA_Modifier_Oracle_DivinersDeck_TheLovers
  • CDOTA_Modifier_Oracle_DivinersDeck_TheLovers_Next
  • CDOTA_Modifier_Oracle_DivinersDeck_TheTower
  • CDOTA_Modifier_Oracle_DivinersDeck_TheTower_Next
  • CDOTA_Modifier_Oracle_DivinersDeck_TheWorld
  • CDOTA_Modifier_Oracle_DivinersDeck_TheWorld_Next
  • CDOTA_Modifier_Oracle_FalsePromise
  • CDOTA_Modifier_Oracle_FalsePromiseTimer
  • CDOTA_Modifier_Oracle_FatesEdict
  • CDOTA_Modifier_Oracle_FortunesEndChannelTarget
  • CDOTA_Modifier_Oracle_FortunesEndPurge
  • CDOTA_Modifier_Oracle_FortunesEnd_PurgeRepeatedly
  • CDOTA_Modifier_Oracle_Prognosticate
  • CDOTA_Modifier_Oracle_PurifyingFlames
  • CDOTA_Modifier_Oracle_RainOfDestiny
  • CDOTA_Modifier_Oracle_RainOfDestiny_Aura
  • CDOTA_Modifier_Orb_Of_Corrosion_Debuff
  • CDOTA_Modifier_Orb_Of_Destruction_Debuff
  • CDOTA_Modifier_Orb_Of_Frost_Debuff
  • CDOTA_Modifier_Orb_Of_Revelations
  • CDOTA_Modifier_Orb_Of_Revelations_Reveal
  • CDOTA_Modifier_OrchidMalevolence_Debuff
  • CDOTA_Modifier_Outpost_Summoning
  • CDOTA_Modifier_Outworld_Staff
  • CDOTA_Modifier_Pangolier_Fortune_Favors_The_Bold
  • CDOTA_Modifier_Pangolier_Fortune_Favors_The_Bold_Effect
  • CDOTA_Modifier_Pangolier_Gyroshell
  • CDOTA_Modifier_Pangolier_GyroshellBounce
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_OgreSealTotem_Active

CDOTA_Modifier_OgreSealTotem_Active

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_flTotalTime: float326744 (0x1A58)
  • m_flInitialVelocity: float326748 (0x1A5C)
  • m_vStartPosition: VectorWS6752 (0x1A60)
  • m_vTargetHorizontalDirection: Vector6764 (0x1A6C)
  • m_flCurrentTimeHoriz: float326776 (0x1A78)
  • m_flCurrentTimeVert: float326780 (0x1A7C)
  • m_bInterrupted: bool6784 (0x1A80)
  • m_vLastOrderPos: VectorWS6788 (0x1A84)
  • m_bIssuedOrder: bool6800 (0x1A90)
  • m_nCurrentBounce: int326804 (0x1A94)
  • leap_distance: int326808 (0x1A98)
  • leap_speed: float326812 (0x1A9C)
  • leap_acceleration: float326816 (0x1AA0)
  • leap_radius: int326820 (0x1AA4)
  • leap_bonus_duration: float326824 (0x1AA8)
  • m_bLaunched: bool6828 (0x1AAC)
  • m_flFacingTarget: float326832 (0x1AB0)
  • movement_turn_rate: float326836 (0x1AB4)
Also in
client.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.