Source 2 Viewer
CDOTA_Modifier_DarkWillow_Debuff_Fear
CDOTA_Modifier_DarkWillow_ShadowRealm_Aura_Debuff
CDOTA_Modifier_DarkWillow_ShadowRealm_Buff
CDOTA_Modifier_DarkWillow_ShadowRealm_Buff_Attack_Logic
CDOTA_Modifier_DarkWillow_ShadowRealm_FadeTime
CDOTA_Modifier_DarkWillow_Terrorize_Thinker
CDOTA_Modifier_Dark_Seer_Aggrandize
CDOTA_Modifier_Dark_Seer_Innate_MasterTactician
CDOTA_Modifier_Dark_Seer_Mental_Fortitude
CDOTA_Modifier_Dark_Seer_Quick_Wit
CDOTA_Modifier_Dark_Willow_Pixie_Dust
CDOTA_Modifier_DataDriven
CDOTA_Modifier_Dawnbreaker_BreakOfDawn
CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Caster
CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Movement
CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Thinker
CDOTA_Modifier_Dawnbreaker_Converge
CDOTA_Modifier_Dawnbreaker_Converge_Thinker
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Attack_Bonus
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Caster
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Magic_Immunity_Tooltip
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Slow
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Smash_Stun
CDOTA_Modifier_Dawnbreaker_Hearthfire
CDOTA_Modifier_Dawnbreaker_Hearthfire_Thinker
CDOTA_Modifier_Dawnbreaker_Luminosity
CDOTA_Modifier_Dawnbreaker_Luminosity_Attack_Buff
CDOTA_Modifier_Dawnbreaker_Luminosity_Blaze_Buff
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_After_Land
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_AirTime
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Disable
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Evasion
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_LandingStun
CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Thinker
CDOTA_Modifier_Dawnbreaker_Unbreakable
CDOTA_Modifier_Dazzle_Bad_Juju_Manacost
CDOTA_Modifier_Dazzle_Good_Juju
CDOTA_Modifier_Dazzle_Innate_Weave_Armor
CDOTA_Modifier_Dazzle_Innate_Weave_Armor_Counter
CDOTA_Modifier_Dazzle_NothlBoon
CDOTA_Modifier_Dazzle_NothlBoon_Shield
CDOTA_Modifier_Dazzle_NothlProjection_Knockback
CDOTA_Modifier_Dazzle_NothlProjection_ProjectileReturn
CDOTA_Modifier_Dazzle_NothlProjection_SoulClone
CDOTA_Modifier_Dazzle_NothlProjection_SoulDebuff
CDOTA_Modifier_Dazzle_Poison_Touch
CDOTA_Modifier_Dazzle_Poison_Touch_Self
CDOTA_Modifier_Dazzle_Poison_Touch_Split
CDOTA_Modifier_Dazzle_Rain_Of_Vermin
CDOTA_Modifier_Dazzle_Shallow_Grave
CDOTA_Modifier_Dazzle_Weave_Armor
CDOTA_Modifier_DeathProphet_CryptSwarm_Slow
CDOTA_Modifier_DeathProphet_Exorcism
CDOTA_Modifier_DeathProphet_Scepter
CDOTA_Modifier_DeathProphet_Silence
CDOTA_Modifier_DeathProphet_Silence_Debuff
CDOTA_Modifier_DeathProphet_Slow
CDOTA_Modifier_DeathProphet_SpiritCollector
CDOTA_Modifier_DeathProphet_SpiritSiphon
CDOTA_Modifier_DeathProphet_SpiritSiphon_Buff
CDOTA_Modifier_DeathProphet_SpiritSiphon_ChargeCounter
CDOTA_Modifier_DeathProphet_SpiritSiphon_Debuff
CDOTA_Modifier_DeathProphet_SpiritSiphon_Fear
CDOTA_Modifier_DeathProphet_SpiritSiphon_Slow
CDOTA_Modifier_DeathProphet_Witchcraft
CDOTA_Modifier_Death_Prophet_Attack_Scepter
CDOTA_Modifier_Death_Prophet_MourningRitual
CDOTA_Modifier_Death_Seeker_OutOfWorld
CDOTA_Modifier_DebuffImmune
CDOTA_Modifier_Demonicon_Bonus
CDOTA_Modifier_Desolator_2_Corruption
CDOTA_Modifier_Desolator_Corruption
CDOTA_Modifier_Devastator_Debuff
CDOTA_Modifier_Dezun_Bloodrite
CDOTA_Modifier_Diabled_Invulnerable
CDOTA_Modifier_DisableTauntAnimationCancel
CDOTA_Modifier_Disable_Healing
CDOTA_Modifier_Disarmed
CDOTA_Modifier_Disruptor_ElectromagneticRepulsion_Passive
CDOTA_Modifier_Disruptor_Glimpse
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Caster
CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Caster
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
movement_speed
:
float32
6744 (0x1A58)
shard_movement_penalty
:
int32
6748 (0x1A5C)
swipe_radius
:
float32
6752 (0x1A60)
swipe_damage
:
float32
6756 (0x1A64)
smash_radius
:
float32
6760 (0x1A68)
smash_damage
:
float32
6764 (0x1A6C)
m_flCurrentSpeed
:
float32
6768 (0x1A70)
flSwipeInterval
:
float32
6772 (0x1A74)
m_flNextHit
:
GameTime_t
6776 (0x1A78)
iCurrentAttack
:
int32
6780 (0x1A7C)
total_attacks
:
int32
6784 (0x1A80)
smash_stun_duration
:
float32
6788 (0x1A84)
sweep_stun_duration
:
float32
6792 (0x1A88)
m_bHasCompletedMove
:
bool
6796 (0x1A8C)
duration
:
float32
6800 (0x1A90)
m_vTargetHorizontalDirection
:
Vector
6804 (0x1A94)
smash_distance_from_hero
:
float32
6816 (0x1AA0)
animation_rate
:
float32
6820 (0x1AA4)
turn_rate
:
float32
6824 (0x1AA8)
m_flFacingTarget
:
float32
6828 (0x1AAC)
movespeed_bonus_self_max
:
float32
6832 (0x1AB0)
movespeed_bonus_ally_max
:
float32
6836 (0x1AB4)
movespeed_bonus_radius
:
float32
6840 (0x1AB8)
movespeed_bonus_duration
:
float32
6844 (0x1ABC)
immunity_resist
:
float32
6848 (0x1AC0)
m_iSuccessfulSwipesHittingHeroes
:
int32
6852 (0x1AC4)
Also in
client.dll