- Dota 2
- particles
- CParticleFunctionOperator
- C_OP_UpdateLightSource
- Also in
- Counter-Strike 2DeadlockHalf-Life: Alyxdiffers
Fields
NameTypeOffset
float32 = 1
MPropertyFriendlyName: "amount to multiply light brightness by"
float32 = 4
MPropertyFriendlyName: "amount to multiply particle system radius by to get light radius"
float32 = 100000
MPropertyFriendlyName: "maximum radius for created lights"
float32 = 0.1
MPropertyFriendlyName: "amount of damping of changes"