Source 2 Viewer
EMonsterHunterMaterialRarity
EMonsterHunterMaterialTradeConversion
EMonsterHunterMaterialsSource_t
EMonsterHunterSmallRewardCategory
ENPCBehaviorOverride_t
ENetworkDisconnectionReason
ENewBloomGiftingResponse
ENewSettingsBadge
EOverwatchConviction
EOverwatchReportReason
EOverworldAuditAction
EOverworldCharacterVisibility
EOverworldEncounterRewardStyle
EOverworldFortuneModifier
EOverworldFortuneRequirement
EOverworldFortuneReward
EOverworldIntroProgressState
EOverworldMinigameAction
EOverworldNodeAlertState
EOverworldNodeFlags
EOverworldNodeState
EOverworldPathState
EOverworldProgressionType
EOverworldTokenType
EPartyBeaconType
EPartyMatchmakingFlags
EPerformAttackFlags
EPingMinimapAnimType
EPingMinimapDrawCondition
EPingSource
EPlayerChallengeHistoryType
EPlayerCoachMatchFlag
EPlayerInventorySnapshotFlags
EPlayerTrackedStatImpl
EPlayerVoiceListenState
EPrivateCoachingSessionMemberFlag
EPrivateCoachingSessionState
EProceduralRagdollWeightIndexPropagationMethod
EProfileCardSlotType
EProjectionEvent
EProtoDebugVisiblity
EPurchaseHeroRelicResult
EQueryCvarValueStatus
ERankType
EReadyCheckRequestResult
EReadyCheckStatus
ERoadToTIQuestType
ERoshanSpawnPhase
ESOMsg
ESceneRequestState_t
ESceneViewDebugOverlaysListenerDataType_t
EShareAbility
EShmupBulletPattern
EShmupEventType
EShmupPathEventType
EShowcaseAuditAction
EShowcaseHeroPlusFlag
EShowcaseItemFlag
EShowcaseItemFlag_Hero
EShowcaseItemState
EShowcaseType
ESource2PlayStatsFieldType
ESourceEngine
ESpecialPingValue
ESplitScreenMessageType
EStartFindingMatchResult
EStickerQualityTableType_t
EStickerbookAuditAction
EStickerbookPageType
ESupportEventRequestResult
ESurvivorsAreaAttackOrigin
ESurvivorsAttackTargeting
ESurvivorsBossAbility
ESurvivorsBossState
ESurvivorsEnemyMovementBehavior
ESurvivorsEnemyMovementCapability
ESurvivorsEnemySeparationLayer
ESurvivorsEnemySpawnBehavior
ESurvivorsEnemySpawnPositionsLayer
ESurvivorsUpgradeRarity
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Dota 2
client
EOverworldNodeFlags
EOverworldNodeFlags
uint32_t
Premium
=
1
0x01
MainQuest
=
2
0x02
SideQuest
=
4
0x04
DelayStyles
=
8
0x08
Shortcut
=
16
0x10
InvisibleUntilNearby
=
32
0x20
Secret
=
64
0x40
FinalNode
=
128
0x80
Invisible
=
256
0x0100
Referenced by (2)
CDOTAOverworldNode
m_eNodeFlags
CDOTAOverworldPathColorRule
m_eNodeFlags