Source 2 Viewer
  • CNmVectorInfoNode::Info_t
  • CNmVectorNegateNode::CDefinition
  • CNmVectorValueNode::CDefinition
  • CNmVelocityBasedSpeedScaleNode::CDefinition
  • CNmVelocityBlendNode::CDefinition
  • CNmVirtualParameterBoneMaskNode::CDefinition
  • CNmVirtualParameterBoolNode::CDefinition
  • CNmVirtualParameterFloatNode::CDefinition
  • CNmVirtualParameterIDNode::CDefinition
  • CNmVirtualParameterTargetNode::CDefinition
  • CNmVirtualParameterVectorNode::CDefinition
  • CNmZeroPoseNode::CDefinition
  • CNmZeroPoseTask
  • NmBoneMaskSetDefinition_t
  • NmCachedValueMode_t
  • NmCompressionSettings_t
  • NmCompressionSettings_t::QuantizationRange_t
  • NmEasingFunction_t
  • NmEasingOperation_t
  • NmEventConditionRules_t
  • NmFloatCurveCompressionSettings_t
  • NmFollowBoneMode_t
  • NmFootPhaseCondition_t
  • NmFootPhase_t
  • NmFrameSnapEventMode_t
  • NmGraphDebugMode_t
  • NmGraphEventTypeCondition_t
  • NmGraphValueType_t
  • NmIKBlendMode_t
  • NmPercent_t
  • NmPoseBlendMode_t
  • NmRootMotionBlendMode_t
  • NmSyncTrackTimeRange_t
  • NmSyncTrackTime_t
  • NmTargetWarpAlgorithm_t
  • NmTargetWarpRule_t
  • NmTransitionRuleCondition_t
  • NmTransitionRule_t
  • CEmptyEntityInstance
  • CEntityAttributeTable
  • CEntityComponent
  • CEntityComponentHelper
  • CEntityIOOutput
  • CEntityIdentity
  • CEntityInstance
  • CEntityKeyValues
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntityDormancyType_t
  • EntityIOQueuePrioritizedEvent_t
  • EntityIOTargetType_t
  • GameTick_t
  • GameTime_t
  • ColorOptionsEditableData_t
  • GeneralOptionsEditableData_t
  • ImportExportOptionsEditableData_t
  • ImportExportOptionsEditableData_t::ExportDefaultFormat_t
  • ImportExportOptionsEditableData_t::ExportEncoding_t
  • ImportExportOptionsEditableData_t::ExportFbxUnit_t
  • TexturesOptionsEditableData_t
  • ToolsOptionsEditableData_t
  • View2DOptionsEditableData_t
  • View3DOptionsEditableData_t
  • CAnimScriptBase
  • CSprayedDataPreset
  • CSprayedDataPresetElement
  • CSprayedDataSettingsBlock
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • MaterialParamBuffer_t
  • MaterialParamFloat_t
Type / to search
  1. Dota 2
  2. animlib
  3. NmEventConditionRules_t

NmEventConditionRules_t

uint8_t
  • LimitSearchToSourceState = 00x00
  • IgnoreInactiveEvents = 10x01
  • PreferHighestWeight = 20x02
  • PreferHighestProgress = 30x03
  • OperatorOr = 40x04
  • OperatorAnd = 50x05
  • SearchOnlyGraphEvents = 60x06
  • SearchOnlyAnimEvents = 70x07
  • SearchBothGraphAndAnimEvents = 80x08
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.