Source 2 Viewer
CCitadel_Ability_Werewolf_KickFlip
CCitadel_Ability_Werewolf_KickFlipVData
CCitadel_Ability_Werewolf_Leap
CCitadel_Ability_Werewolf_LeapVData
CCitadel_Ability_Werewolf_MaulingLeap
CCitadel_Ability_Werewolf_MaulingLeapVData
CCitadel_Ability_Werewolf_NetShot
CCitadel_Ability_Werewolf_NetShotVData
CCitadel_Ability_Werewolf_OnTheHunt
CCitadel_Ability_Werewolf_OnTheHuntVData
CCitadel_Ability_Werewolf_Rifle
CCitadel_Ability_Werewolf_RifleVData
CCitadel_Ability_Werewolf_TrackingBomb
CCitadel_Ability_Werewolf_TrackingBombVData
CCitadel_Ability_WingBlast
CCitadel_Ability_Wraith_RapidFire
CCitadel_Ability_Wraith_RapidFireVData
CCitadel_Ability_WreckerGarbageSuck
CCitadel_Ability_WreckerScrapBlast
CCitadel_Ability_WreckerTeleport
CCitadel_Ability_Wrecker_BoulderGrenade
CCitadel_Ability_Wrecker_BoulderGrenadeVData
CCitadel_Ability_Wrecker_Salvage
CCitadel_Ability_Wrecker_Ultimate
CCitadel_Ability_WreckingBall
CCitadel_Ability_WreckingBallThrow
CCitadel_Ability_Yakuza_Shakedown
CCitadel_Ability_ZipLine
CCitadel_Ability_ZipLineBoost_VData
CCitadel_Ability_ZipLine_Boost
CCitadel_Ability_ZipLine_VData
CCitadel_Announcer
CCitadel_Announcer_Base
CCitadel_ArmorUpgrade_AbilityLifeSteal
CCitadel_ArmorUpgrade_AblativeCoat
CCitadel_ArmorUpgrade_AblativeCoatVData
CCitadel_ArmorUpgrade_ActiveBulletShield
CCitadel_ArmorUpgrade_ActiveBulletShieldVData
CCitadel_ArmorUpgrade_BulletArmorReductionAura
CCitadel_ArmorUpgrade_CloakingDevice
CCitadel_ArmorUpgrade_CloakingDeviceActive
CCitadel_ArmorUpgrade_CloakingDeviceActive_VData
CCitadel_ArmorUpgrade_Colossus
CCitadel_ArmorUpgrade_Colossus_VData
CCitadel_ArmorUpgrade_DamageRecycler
CCitadel_ArmorUpgrade_DebuffReducer
CCitadel_ArmorUpgrade_DebuffReducerVData
CCitadel_ArmorUpgrade_DoubleJump
CCitadel_ArmorUpgrade_Frenzy
CCitadel_ArmorUpgrade_HealOnLevel
CCitadel_ArmorUpgrade_HealOnLevelVData
CCitadel_ArmorUpgrade_HighImpactArmor
CCitadel_ArmorUpgrade_MetalSkin
CCitadel_ArmorUpgrade_PersonalRejuvenator
CCitadel_ArmorUpgrade_PersonalRejuvenatorVData
CCitadel_ArmorUpgrade_RegeneratingBulletShield
CCitadel_ArmorUpgrade_RegenerativeArmor
CCitadel_ArmorUpgrade_RegenerativeArmorVData
CCitadel_ArmorUpgrade_ReturnFire
CCitadel_ArmorUpgrade_ReturnFireVData
CCitadel_ArmorUpgrade_Shrink_Ray
CCitadel_ArmorUpgrade_SlowImmunity
CCitadel_ArmorUpgrade_SlowImmunityVData
CCitadel_ArmorUpgrade_SpellShield
CCitadel_ArmorUpgrade_SpellShieldVData
CCitadel_ArmorUpgrade_SpiritBubble
CCitadel_ArmorUpgrade_SpiritBubbleVData
CCitadel_ArmorUpgrade_Stimpak
CCitadel_ArmorUpgrade_VexBarrier
CCitadel_ArmorUpgrade_VexBarrierVData
CCitadel_ArmorUpgrade_WeaponShielding
CCitadel_ArmorUpgrade_WeaponShieldingVData
CCitadel_BaseProp_MidStairs
CCitadel_Bounce_Pad
CCitadel_Bounce_PadVData
CCitadel_BreakableDroppedGoldPickup
CCitadel_BreakableDroppedNecroPickup
CCitadel_BreakableProp
CCitadel_BreakablePropGoldPickup
CCitadel_BreakablePropGoldPickupVData
Type
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to search
Deadlock
server
CCitadelBaseAbility
CCitadel_Ability_WreckerTeleport
CCitadel_Ability_WreckerTeleport
MNetworkVarNames
"EHANDLE m_hProjectile"
"float m_flArrowSpeed"
"GameTime_t m_flSnapAnglesBackTime"
Inherits from (117 fields)
CCitadelBaseAbility
CBaseEntity
CEntityInstance
expand fields
m_hProjectile
:
CHandle
<
CBaseEntity
>
3992 (0x0F98)
MNetworkEnable
m_flArrowSpeed
:
float32
3996 (0x0F9C)
MNetworkEnable
m_flSnapAnglesBackTime
:
GameTime_t
4000 (0x0FA0)
MNetworkEnable
m_flCastTimeDamage
:
float32
4004 (0x0FA4)
m_flCastTime
:
GameTime_t
4008 (0x0FA8)
m_bNeedsExplosion
:
bool
4012 (0x0FAC)
m_vProjectileRemovedOrigin
:
Vector
4016 (0x0FB0)
m_angCasterAnglesAtCastTime
:
QAngle
4028 (0x0FBC)
m_flTravelDistance
:
float32
4040 (0x0FC8)
Also in
client.dll