- Deadlock
- pulse_runtime_lib
- CPulseCell_BaseYieldingInflow
- CPulseCell_IntervalTimer
- Metadata
- MPropertyDescription: "Wait for a duration, firing a child cursor at regular (or randomized) intervals"MPropertyFriendlyName: "Interval Timer"MPulseEditorCanvasItemSpecKV3: "{ item_factory = 'IntervalTimer' }"MPulseEditorHeaderIcon: "tools/images/pulse_editor/node_timer.png"
- Also in
- Counter-Strike 2Dota 2
Fields
NameTypeOffset
CPulse_ResumePoint = {"m_SourceOutflowName":"","m_nDestChunk":-1,"m_nInstruction":-1}
MPropertyDescription: "Called when timer reaches the duration OR is stopped. NOTE: This will run a little while AFTER the last interval fires unless they line up perfectly."
SignatureOutflow_Continue = {"m_SourceOutflowName":"","m_nDestChunk":-1,"m_nInstruction":-1}
MPropertyDescription: "New child cursor starts here every time the wait interval elapses"