Source 2 Viewer
  • CRemapValueComponentUpdater
  • CRemapValueUpdateItem
  • CRootUpdateNode
  • CSelectorUpdateNode
  • CSequenceFinishedAnimTag
  • CSequenceTagSpans
  • CSequenceUpdateNode
  • CSequenceUpdateNodeBase
  • CSetParameterActionUpdater
  • CSingleFrameUpdateNode
  • CSlopeComponentUpdater
  • CSlowDownOnSlopesUpdateNode
  • CSolveIKChainUpdateNode
  • CSolveIKTargetHandle_t
  • CSpeedScaleUpdateNode
  • CStanceOverrideUpdateNode
  • CStanceScaleUpdateNode
  • CStateActionUpdater
  • CStateMachineComponentUpdater
  • CStateMachineUpdateNode
  • CStateNodeStateData
  • CStateNodeTransitionData
  • CStateUpdateData
  • CStaticPoseCache
  • CStaticPoseCacheBuilder
  • CStepsRemainingMetricEvaluator
  • CStopAtGoalUpdateNode
  • CStringAnimTag
  • CSubtractUpdateNode
  • CSymbolAnimParameter
  • CTargetSelectorUpdateNode
  • CTargetWarpUpdateNode
  • CTaskHandshakeAnimTag
  • CTaskStatusAnimTag
  • CTimeRemainingMetricEvaluator
  • CToggleComponentActionUpdater
  • CTransitionUpdateData
  • CTurnHelperUpdateNode
  • CTwoBoneIKUpdateNode
  • CUnaryUpdateNode
  • CVectorAnimParameter
  • CVectorQuantizer
  • CVirtualAnimParameter
  • CWarpSectionAnimTag
  • CWarpSectionAnimTagBase
  • CWayPointHelperUpdateNode
  • CZeroPoseUpdateNode
  • ChainToSolveData_t
  • ChoiceBlendMethod
  • ChoiceChangeMethod
  • ChoiceMethod
  • ConfigIndex
  • DampingSpeedFunction
  • EDemoBoneSelectionMode
  • EIKEndEffectorRotationFixUpMode
  • FacingMode
  • FieldNetworkOption
  • FollowAttachmentSettings_t
  • FollowTargetOpFixedSettings_t
  • FootFallTagFoot_t
  • FootFixedData_t
  • FootFixedSettings
  • FootLockPoseOpFixedSettings
  • FootLockSubVisualization
  • FootPinningPoseOpFixedData_t
  • FootPinningTimingSource
  • FootStepTrigger
  • FootstepJumpPhase_t
  • FootstepLandedFootSoundType_t
  • HandshakeTagState_t
  • HandshakeTagType_t
  • HitReactFixedSettings_t
  • IAnimationGraphInstance
  • IKBoneNameAndIndex_t
  • IKChannelMode
  • IKDemoCaptureSettings_t
  • IKSolverSettings_t
  • IKSolverType
  • IKTargetCoordinateSystem
  • IKTargetSettings_t
Type / to search
  1. Deadlock
  2. animgraphlib
  3. CAnimUpdateNodeBase
  4. CStateMachineUpdateNode

CStateMachineUpdateNode

Inherits from (3 fields)
CAnimUpdateNodeBase
  • m_stateMachine: CAnimStateMachineUpdater112 (0x70)
  • m_stateData: CUtlVector< CStateNodeStateData >200 (0xC8)
  • m_transitionData: CUtlVector< CStateNodeTransitionData >224 (0xE0)
  • m_bBlockWaningTags: bool252 (0xFC)
  • m_bLockStateWhenWaning: bool253 (0xFD)
  • m_bResetWhenActivated: bool254 (0xFE)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.