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CChoreoUpdateNode
CClothSettingsAnimTag
CConcreteAnimParameter
CCurrentRotationVelocityMetricEvaluator
CCurrentVelocityMetricEvaluator
CCycleControlClipUpdateNode
CCycleControlUpdateNode
CDampedPathAnimMotorUpdater
CDampedValueComponentUpdater
CDampedValueUpdateItem
CDemoSettingsComponentUpdater
CDirectPlaybackTagData
CDirectPlaybackUpdateNode
CDirectionalBlendUpdateNode
CDistanceRemainingMetricEvaluator
CEditableMotionGraph
CEmitTagActionUpdater
CEnumAnimParameter
CExpressionActionUpdater
CFloatAnimParameter
CFollowAttachmentUpdateNode
CFollowPathUpdateNode
CFollowTargetUpdateNode
CFootAdjustmentUpdateNode
CFootCycleMetricEvaluator
CFootFallAnimTag
CFootLockUpdateNode
CFootPinningUpdateNode
CFootPositionMetricEvaluator
CFootStepTriggerUpdateNode
CFootstepLandedAnimTag
CFutureFacingMetricEvaluator
CFutureVelocityMetricEvaluator
CHandshakeAnimTagBase
CHitReactUpdateNode
CInputStreamUpdateNode
CIntAnimParameter
CJiggleBoneUpdateNode
CJumpHelperUpdateNode
CLODComponentUpdater
CLeafUpdateNode
CLeanMatrixUpdateNode
CLookAtUpdateNode
CLookComponentUpdater
CMaterialAttributeAnimTag
CMotionDataSet
CMotionGraph
CMotionGraphConfig
CMotionGraphGroup
CMotionGraphUpdateNode
CMotionMatchingUpdateNode
CMotionMetricEvaluator
CMotionNode
CMotionNodeBlend1D
CMotionNodeSequence
CMotionSearchDB
CMotionSearchNode
CMovementComponentUpdater
CMovementHandshakeAnimTag
CMoverUpdateNode
COrientationWarpUpdateNode
CPairedSequenceComponentUpdater
CPairedSequenceUpdateNode
CParamSpanUpdater
CParticleAnimTag
CPathAnimMotorUpdater
CPathAnimMotorUpdaterBase
CPathHelperUpdateNode
CPathMetricEvaluator
CPlayerInputAnimMotorUpdater
CPoseHandle
CProductQuantizer
CQuaternionAnimParameter
CRagdollAnimTag
CRagdollComponentUpdater
CRagdollUpdateNode
CRemapValueComponentUpdater
CRemapValueUpdateItem
CRootUpdateNode
CSelectorUpdateNode
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Deadlock
animgraphlib
CConcreteAnimParameter
CFloatAnimParameter
CFloatAnimParameter
MPropertyFriendlyName
: "Float Parameter"
Inherits from (13 fields)
CConcreteAnimParameter
CAnimParameterBase
expand fields
m_fDefaultValue
:
float32
128 (0x80)
MPropertyFriendlyName
: "Default Value"
m_fMinValue
:
float32
132 (0x84)
MPropertyFriendlyName
: "Min Value"
m_fMaxValue
:
float32
= 1
136 (0x88)
MPropertyFriendlyName
: "Max Value"
m_bInterpolate
:
bool
140 (0x8C)
MPropertyFriendlyName
: "Interpolate"
Also in
Counter-Strike 2
Dota 2