- Deadlock
- animdoclib
- CNmAnimDocument
- CNmClipDocument
- Inherits
- CNmAnimDocument
- Also in
- Counter-Strike 2differsDota 2differs
Fields
NameTypeOffset
MPropertyAttributeEditor: "ModelDocAssetBrowse( dmx, fbx, smd, *requiredoubleclick, *ShowRelatedFile )"
MPropertyAttributeEditor: "AssetBrowse( vnmskel, *requiredoubleclick )"
MPropertyAttributeEditor: "AssetBrowse( vnmskel, *requiredoubleclick )"
int32 = -1
MPropertyDescription: "Specify the import start frame (0 or a negative value means use the first frame in the authored animation)"
MPropertyGroupName: "+Import Options"
int32 = -1
MPropertyDescription: "Specify the import end frame (0 or a negative value means use the last frame in the authored animation)"
MPropertyGroupName: "+Import Options"
CNmClipDocument::SpeedScale_t = "None"
MPropertyDescription: "Override the final duration of this clip by using a multiplier"
MPropertyGroupName: "+Import Options"
float32 = -1
MPropertyDescription: "Override the final duration of this clip in seconds (0 or a negative value means use the authored duration)"
MPropertyGroupName: "+Import Options"
float32 = 1
MPropertyDescription: "Override the final duration of this clip by using a multiplier"
MPropertyGroupName: "+Import Options"
MPropertyDescription: "The source file to use as the base of the additive"
MPropertyAttributeEditor: "AssetBrowse( dmx, fbx, *requiredoubleclick )"
MPropertyGroupName: "+Additive"
CNmClipDocument::AdditiveBaseFrame_t = "FirstFrame"
MPropertyDescription: "The frame to use when generating an additive, if you are generating relative to another animation and this is set to -1, we will extract each frame from it's corresponding frame in the base anim"
MPropertyGroupName: "+Additive"
int32 = -1
MPropertyDescription: "The frame to use when generating an additive, only valid for 'RelativeToFrame' and 'RelativeToAnimationFrame' "
MPropertyGroupName: "+Additive"
bool
MPropertyDescription: "Should we calculate the additives for the secondary weapons from their reference pose or try to look up a pose in the specified animation"
MPropertyGroupName: "+Additive"
MPropertyDescription: "List the set of bones that need to be sampled in model space for sub-frames. Warning! This can be REALLY expensive so be careful with this!"
MPropertyGroupName: "Advanced"