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SmartPropDetailFadeLevel_t

uint32_tSource
Also in
Dota 2

Members

NameValueHex
MPropertyDescription: "No fade out. The object will not fade out, but will still be culled when below the minimum size and will pop at that that point."
MPropertyDescription: "Most aggressive fade out. The object will fade out while still quite large on screen."
MPropertyFriendlyName: "Most Aggressive"
MPropertyDescription: "More aggressive fade out. The object will fade out while larger on screen than normal."
MPropertyFriendlyName: "More Aggressive"
MPropertyDescription: "Normal fade out. The object will fade at when at the standard size on screen."
MPropertyDescription: "Less aggressive fade out. The object will not fade out until it is smaller on screen than normal."
MPropertyFriendlyName: "Less Aggressive"
MPropertyDescription: "Least aggressive fade out. The object will be quite small before fading out. Fade out will only complete at the size cull limit."
MPropertyFriendlyName: "Least Aggressive"