- Counter-Strike 2
- pulse_runtime_lib
- PulseMethodCallMode_t
- Used by fields
- CPulseCell_Step_CallExternalMethodm_nAsyncCallMode
Members
NameValueHex
0
MPropertyDescription: "Synchronous - Wait for this node to fully complete before proceeding."
MPropertyFriendlyName: "Wait For Completion"
1
MPropertyDescription: "Asynchronous - This node executes independently using a new Cursor. Formerly 'Fire and Forget'. Equivalent to scheduling using an additional 'Fire Child Cursors' node."
MPropertyFriendlyName: "Proceed Immediately"