MPropertyFriendlyName: "Orientation Warp"
Inherits from (5 fields)
- MPropertyFriendlyName: "Orient To"
- MPropertyFriendlyName: "Angle Parameter"MPropertyAttributeChoiceName: "FloatParameter"
- MPropertyFriendlyName: "World Position"MPropertyAttributeChoiceName: "VectorParameter"
- MPropertyFriendlyName: "Fallback World Position"MPropertyAttributeChoiceName: "VectorParameter"
- MPropertyFriendlyName: "Offset Mode"
- MPropertyFriendlyName: "Offset Parameter"MPropertyAttributeChoiceName: "FloatParameter"
- MPropertyFriendlyName: "Max Root Motion Scale"
- MPropertyFriendlyName: "Root Motion Source"
- MPropertyDescription: "Normally the orientation warp will take the shortest arc to align entity's forward vector with the target. With this option enabled it will rotate in the direction that includes passing through the preferred rotation direction parameter unless the resulting rotion is larger than the threshold specified."MPropertyFriendlyName: "Enable Preferred Rotation Direction"
- MPropertyDescription: "An angle relative to the entity's forward. ( Facing Heading, Look Heading ... )"MPropertyFriendlyName: "Preferred Rotation Direction"
- MPropertyDescription: "Orientation warp will never rotate angle larger than this even if it means not passing through the preferred rotation direction"MPropertyFriendlyName: "Preferred Rotation Threshold"