Struct UserInput.CameraLite
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Lightweight camera state snapshot for smooth interpolation.
public record struct UserInput.CameraLite : IEquatable<UserInput.CameraLite>Implements
Inherited Members
Constructors
CameraLite(Vector3, float, float)
Lightweight camera state snapshot for smooth interpolation.
public CameraLite(Vector3 Location, float Pitch, float Yaw)Parameters
Properties
Location
public Vector3 Location { readonly get; set; }Property Value
Pitch
public float Pitch { readonly get; set; }Property Value
Yaw
public float Yaw { readonly get; set; }