Enum SceneLight.LightType
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Shader light type for rendering calculations.
public enum SceneLight.LightTypeFields
Directional = 0Point = 1Spot = 2
Shader light type for rendering calculations.
public enum SceneLight.LightTypeDirectional = 0 Point = 1 Spot = 2